Roboturusama

Transform into a vicious tower of doom and exterminate any threats in this fast paced cooperative arcade-action-game. Kill as many enemies as possible before you advance to the next level by rolling over them or shooting them! Use all your dexterity to outmaneuver your friends so you get the highest score or work together to get through all the levels.

Roboturusama lets the player control their robots with a trackball and only one button which makes the controls very intuitive. It doesn’t take a lot of micro or ultrafast fingers to master Roboturusama but you better be ready to spin that trackball like a person who likes to spin a trackball very much!

Platform: Windows, Linux, Mac
Codebase: SFML C++
Tools: Sprite Sheeter (homemade), 3dsMax, Maya, Photoshop, After Effects

Team:
Producer: Dan Kalllin
Programming: Mikael Hedenström & Axel Wettervik
Lead Design: Thomas Hertz Orre
Artists: Thomas Hertz Orre, Felix Rönnholm, Marcus Särefjord

Darkoli

Welcome to the Circus!

In Darkoli you solve puzzles alone or with up to two other players in order to escape from the alternate world you were trapped in by a seemingly sinister wizard. Jump, climb, throw, push, lift and even balance on tightropes and more in order to traverse the mysterious world of Darkoli while trying to find a way back to reality.

Darkoli is developed using Unity, Maya, 3ds Max, Photoshop and Visual Studio 2010

Team:
Björn Nilsson – Lead Art,
Josefin Börjesson – 3d Art and Animation,
Niklas Blidfors – Lead Programmer,
Daniel Hagström – Lead Level Design and Mechanics,
Sandra Hedman – Lead Design,
Christoffer Rubensson – Sound and Music Design
Philippe Bolay – External Producer

Paper Express

https://www.youtube.com/watch?v=K07QNRopfik

Paper Express is a 2D side-scrolling arcade game that focuses on cooperation between 2 players.

Run through beautiful environments and deliver newspapers to mailboxes while trying to get past obstacles by jumping over or sliding under. Work together with a friend in order to reach all mailboxes – but be careful. If you hit each other with your papers, you will faceplant!

The game was built in XNA and the graphics made in Photoshop.

Team:
Daniel Gustafsson – Producer & Sound artist
Marcus Bildtgård – Lead Designer & 2D artist
Joel Sjömark – Lead Artist
Alexander Hinas – Lead Programmer
Emma Dickmark – 2D artist

Fumbies

Fumbies: The Cloud Creatures has been released on iOS!

Fumbies is a Facebook game about taking care of a handful of creatures that lives high up in the air, over the clouds.

The player needs to keep the Fumbies happy by making sure they are clean, well trained, feel good, and go to their job. The main goal of a Fumbies life is to “lovel”, when a Fumbie lovels it passes on its genes to the Fumbie’s children. The children will inherit the parent’s looks and attributes.

Attributes depend on how the player has trained its Fumbies, and determine if the Fumbie is an intelligent, strong, or charismatic Fumbie. Fumbies earns unique items and visual parts for each specific attribute. Thus; by changing a Fumbie’s attributes the player is able to give the Fumbie a unique personality.

Fumbies was awarded the Almedalen Library Award and Best Game Graduating Class at Gotland Game Awards 2010.

The Fumbies team receiving "Best Game Graduating Class" at the Gotland Game Awards 2010
The Fumbies team receiving “Best Game Graduating Class” at the Gotland Game Awards 2010

Team:
Producer: Max Tiilikainen
Graphics: Jona Marklund , Rickard Jonasson, Povel Gulin, Sebastian Larsson
Programmer: Johan Norberg, Sebastian Svensson
Sound: Josef Falkensköld (external)
Website: http://www.meowentertainment.com/