A Moderately Interesting Dungeon Crawler

AMIDC is a moderately interesting roguelike with dungeon crawling elements. Combine your class and race to tailor your playstyle and fight your way through procedurally generated dungeons. Find loot, progress your character and overcome adversity in this tactical, turn based game.

AMIDC at the Gotland Game Conference 2022

Team:

  • James Young-Rogers – Project Owner, Lead Graphics
  • Gabriel Axelsson – Scrum Master
  • Jungbin Sir – Graphics
  • Jayden Söderholm – Graphics
  • Mario Palleschi – Programmer AI and Combat
  • Henrik Nillson – Programmer Node and Movement
  • Mattias Axelsson – Quality Assurance, Level Design, Audio Design

Read more about A Moderately Interesting Dungeon Crawler!

Pi-Rats

Pi-rats is a 3D, single-player roguelike game for PC. Play as Capri, a former princess, now a pirate captain with a crew of capable rats. Earn gold by defeating rival pirates and royal ships, while enduring volleys of cannon fire. Stop by the moving turtle isles and purchase upgrades for the hull, sails, cannons & more! Buy parrots to stuff into the cannons, shark bait to attract sharks and take advantage of their destructive power and much more.

Pi-Rats at the Gotland Game Conference 2022

Purchase unlimited amounts of upgrades from the turtle merchants and become the most wanted pirate with the highest bounty on the seven seas.

Team:

  • Albin Westberg – Product Owner / 3D graphics,
  • Viktor Lindqvist – 3D graphics,
  • Shai Panaga – 2D graphics / VFX / Character design,
  • Max von Holtum – UI / GUI graphics,
  • William Melander – Player programmer,
  • Alexander Karancsi – UI & Shop programmer,
  • Björn Johansson – Upgrade programmer,
  • Anton Zachrisson – AI programmer,
  • Mattias Johansson – QA,
  • Sam Aziminejad – QA,
  • Isac Rosenberg – PM / SFX,
  • Xiao-Long Zhao – Music

Read more about Pi-Rats!

The Constructor

The constructor is a single player, 2D medieval themed Tower defense game made in Unity. Defend yourself from hordes of enemies using The Power of the wind, fire and ice elements by placing and upgrading towers using a unique input device. The goal is to survive as long as possible and prevent enemies from storming the castle and at the same time conserve buildable towers as they decay over time.

The Constructor at the Gotland Game Conference 2022

Team:

  • Jiaxing Cao – Programming – Product Owner
  • Yongqin Yu – Programming
  • Mikael Etholén – Project Management – Scrum Master
  • Adam Lever – Open Minor
  • Adam -Emriksson – Graphics
  • Sarah Petterson- Graphics

Read more about The Constructor!

Banana Rampage

Banana addicted aliens are invading earth! Your goal is not to stop these aliens but to help your favorite one get the holy bananas!. Are you ready to crush the other aliens to the ground and be the sole winner? Come and join us in this action packed Oca supermarket and create a truly magnificent banana rampage!

Team:

  • Jesper Vångman – Project Manager / Game designer / QA
  • Luka Grepl-Malmgren – 3D artist / Level designer
  • Martina Oyhenard Vazquez – 3D artist / Animator
  • Linnea Hallenbom – 3D artist / Modeling
  • Lilith Ostrowska – Programmer
  • Hisham Kunju Mohamed Programmer

Read more about Banana Rampage!