Circus Bombus

How do you solve a scheduling conflict between two circuses? With Circus Bombus of course.

Circus Bombus is an energetic and family friendly 2D top down, player versus player arcade game. Roll our hand-made wheels to push the minecarts with the confetti filled bombs. First one to get the opposite circus covered with confetti wins.
Which circus will you side with?

Circus Bombus was developed in Unity for PC using Photoshop, Illustrator and ProCreate.

Team:

  • Jakub Orlowski – Product Owner, Programmer
  • Achim Helmers – Tech Designer, Craftsman
  • Daria Shpak – 2D Artist
  • Dhruv Gulabani – 2D Artist
  • William Karlsson – Quality Assurance, Craftsman
  • Marcus Landley – Team Producer

Read more about Circus Bombus!

Pet

Play around with your own pet! Train your Pet’s skills and compete in exciting events, such as races and skill contests!

Team:
Ivan Kholod – Game Design & Programming
Teemu Laiho – Game Design & Programming
Florian Ritter – Character Art
Petrea Sigmunsdottír – Character Art
Leo Wognum – Music

Read more about Pet!

Feathered and Furious

Feathered and Furious is a Local Multiplayer racing game with a twist. Instead of just sitting there, the player will have to do all the physical activities themselves.

In Feathered and Furious you and your opponent will be the racers of the two remaining families partaking in the Feathered cross country Derby. As you and your creatures are a team the players will have to run and jump themselves as well as protect their fluffy partner by steering them around the oncoming obstacles.

The challenge will be the enemy player who can block and restrict you from moving, as well as your own agility and endurance.

Team:

  • Marcus Hägg – Product Owner,
  • Clara Lüty – Project Manager,
  • Emely Phan – Artist,
  • Danylo Sych – Artist,
  • Noah Priebe – Programmer,
  • Jing Zhan – Programmer

Read more about Feathered and Furious!

Road to Yahanam

Road to Yahanam it’s a Diablo-style RPG it is set in the Medieval era in Sweden and its about people living in a bubble for a couple of hundred of years. Not aware of what goes on in the outside world. Protected by a magical Barrier. they start to see that things acting weird, animals are disappearing and their peaceful life is changing for the worse. You “ the player “ start adventuring as a hunter in your little place you knew as home to figure out what’s going on and solve the mystery.

Team:

  • ANAHITA SHEIKHIPOUR – Programmer, Environment Assets
  • BHAVANA VUTUKURU– Graphics, Character Design, Special effects
  • FELIX OLOFSSON – Project Manager / Scrum Master, Level Design & Audio
  • MYASAR KAMALA- Product Owner, Lead Programmer, Level Design
  • RAMZI AYARI – Graphics, Animation, Special Effects, Level Design
  • JOHANNES CEDERBERG – QA, Game Design, Additional Programming, Dialogue Writing

Read more about Road to Yahanam!