Peter Stråhle from GRIN


Peter Stråhle returns for another session on art fundamentals and to hold a short workshop – sharing his experience of common modelling mistakes and demonstrating a more efficient work flow in 3D Studio Max.

Anyone interested in game specific art can get some great material here, but the art fundamentals are an especially helpful tool for your team based productions. These are true tricks of the trade. 🙂

We’ve also scheduled some time the following day for Peter to come visit your groups and give feedback on your GGA projects.

Time: Thursday, April 23, 13:00 – 17:00
Location: HGO, E22