GAME-only evening during the HGO initiation week. Pizza, pizzazz and GAMEr-people. 🙂
Sumo was originally created as an school assignment in the theme ”modernistic game”. Sumo is a modernistic fighting game based on finger wrestling. The first version of Sumo was made with the program Gamemaker and simple graphic. The game received good reviews at school and Yokaj Studio decided to compete in Swedish Game Awards with Sumo. Two weeks before the competitions deadline, they started rebuilding the game in Java. Even though all the members of the studio are artists they succeded making a functional game. The reward came when Sumo won the ”Best game concept” cathegory in Swedish Game Awards 2006.
Super Play highlighted Sumo and their “Best Game Concept”-win, at the Swedish Game Awards 2006!
Gotland Game Convention / Theme Park was an early incarnation of what we now call Gotland Game Awards.