On the hook.

On the hook is an interactive novel that tells the story of a date from two people’s point of views. The game showcases different parts and has many options for failure and some for success. The game is a mature story that delves into darker themes and implies certain dark events that depends on your choices.

"On the hook" on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
“On the hook” on the Gotland Game Conference 2018 show floor.
"On the hook" on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
“On the hook” on the Gotland Game Conference 2018 show floor.

Team:
Erin Siikavaara- Does everything and art.
Oskar Svärd, Does anything, but mostly writes.

Punchinello

Punchinello is a PvP arena brawler where the goal is to punch your opponents out of the arena with your extendable arms.

Punchinello on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Punchinello on the Gotland Game Conference 2018 show floor.

Team:
Oscar Berggren – Programmer,
Patrik Selleby – Programmer,
Thomas Cairns – Programmer,
Gabriel Ansgariusson – Artist,
Mikael Melrose – Design/Producer
www.facebook.com/PunchinelloTheGame/
Made in Unreal Engine 4, using Adobe Photoshop, 3Ds Max, Motionbuilder, Substance painter, Autodesk mudbox, Audacity, Ableton

First playable prototypes

The first year students did a public play test of their first playable prototypes recently! You can click through and follow our Instagram to keep track of the games in development! (#GGConf18 is where it’s at)

Wonder Play

Wonder Play on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Wonder Play on the Gotland Game Conference 2018 show floor.

Wonder Play is a tabletop role playing game aimed for kids. In Wonder Play you and your friends play as your own made up adventurer to seek glory and help the people.Together you will need to find what is needed to help them, you need to work together to overcome hardship and solve problems that arise during your adventures in the lands. Together you will have to come up with creative solutions to what lies before because not all encounters in the wilds will have obvious ways to overcome them.

Build your character, pick your adventure, plan your journey and roll some dice as you try to save the people of the lands.

Wonder Play on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Wonder Play on the Gotland Game Conference 2018 show floor.

Team:
Joel Ahlgren – Designer – Product Owner
Emilia Daniels – Designer
Tobias Holm – Designer
William Herner – Producer
Jihyun Lee – Artist