Oober Doober

Oober Doober is a two player competitive racing game where taxi drivers compete against rival gig economy drivers to get and deliver passengers. Race against each other to pick up the passenger before the other player or sabotage the other player and steal the passenger!

Drive fast, drive smart, and crash your opponents cars! This city isn’t big enough for the both of you!

Team:

  • Niklas Ericsson – Producer
  • Daniel Reinsson – Game Designer
  • Yinsong Hong – Artist
  • Christopher Haibel – Artist
  • Adam Olsson – Programmer
  • Sophie Ahlberg – Programmer
https://www.facebook.com/Oober-Doober-358792211432843/

Midnight Train

Midnight Train is a 3-dimensional first-person puzzle, adventure, and exploration game set in an abandoned subway system deep beneath a futuristic city. In Midnight Train, the player takes on the role of a treasure hunter who is attempting to find a lost treasure hidden away in the subway system. In order for the player to accomplish this, they must successfully navigate the subway system on foot while making sure that they are not run over by the trains in the process.

Available on PC and created in Unreal Engine 4.

Team:

  • Adam Krantz – Design
  • Alexander Saleteg – Graphics
  • Edvin Broberg – Programmer, product owner
  • Nicklas Rosén – Producer , sound
  • Oskar Karlsson – Programmer
  • William Teurnell – Graphics

FIRE TIRES

In FIRE TIRES two players take it upon themselves to save the day by putting out fire demons! It is an intense, co-op game with whimsical and fun visuals that lets the players experience the carefree joy of being a child again.

Team:

  • Kevin Andersson – Art,
  • Anton “Kim” Johnsson – Art,
  • Simon Östman – Design,
  • Erik Högberg – Code,
  • Mateusz Romanowski – Code,
  • Mick Roncken – Project Management,
  • Nike Törnros – Project Management

FIRE TIRES on Facebook

The Swamp

A third person zombie shooter that brings you back to the Louisiana swamps. The dead in the confederate state of Louisiana are rising. Now it’s up to you to put them under ground again.

Team:

  • Oscar Berggren – Programmer, level design, design, sound, fx artist,
  • Gabriel Ansgariusson – Artist