Exhibit your games at the Gotland Design Festival!

On the weekend of October 14-15, the Gotland Design Festival takes place at Strand Hotel in Visby. The festival is this two-day event where local designers, artists and craftspeople exhibit their work and participate in workshops, talks, and seminars.

The festival is organized by Svensk Form Gotland, a local branch of Sweden’s oldest national design organization (https://svenskform.se/en/). To highlight games as a prominent design field on the island, one room at Strand Hotel will be dedicated to an exhibition of game projects from current students and alumni at our department of game design!

You are hereby invited to sign up for exhibiting your game at the festival! It can be anything from a particularly successful school assignment, a game jam product, another side project, or something you have already exhibited during previous years’ GGC! It can be a work in progress, but it needs to be fully playable as it is. You are exhibiting, not playtesting.

This is of course an extra-curricular activity, but a great opportunity for you to get your games in front of a new and local audience with representatives from the public as well as from the many creative industries on Gotland.

Conditions:

  • The exhibition is open Saturday 14 Oct 11:00 – 17:00, and Sunday Oct 15 11:00 – 16:00.
  • You can participate one or, preferably, both days. You don’t need to have a whole team on site, it’s enough if you have one representative there at a time.
  • You can exhibit as a team or as a solo dev. You can also participate with more than one game if there is enough space.
  • The room is a normal conference room with limited space (https://strandhotel.se/furilden/), so we need to limit the number of participating games to about 10-12. First come first serve!
  • The idea is that participation should be very simple, you basically just need to show up with a computer with your playable game on it, plug in, and go!
  • There won’t be enough space to house big arcade-setups, but if you have a version of your arcade project that can be played in a smaller scale or with a basic alternative input, that might work!
  • The department can provide a screen, mouse, keyboard and controllers for each game, but in addition to that you would need to bring a laptop of your own with your game on it, as well as headphones or speakers.
  • The hotel’s open wifi will be available, but make sure your games don’t depend on any network or need any major downloading while on site.
  • This is an extra-curricular activity not connected to any courses, but an opportunity for you to come together and showcase your games to new people!

Sign up with your game and help us show this island what fantastic work is being done by you the game design students! To sign up or to ask any questions, contact Pelle Forsmark at pelle.forsmark@speldesign.uu.se or on Slack, Discord, etc.

Spel i Almedalen, 27-29 June

The Almedalen Week is soon upon us and there is a massive program for all game-related shenanigans in and around Visby, 27-29 June.

http://spelalmedalen.se/

It’s been put together in a wonderful collaboration between Uppsala University, the University of Skövde, the Swedish Game Research Council, Sverok, and the Swedish Video Game Industry association (Dataspelsbranschen) and we’re covering topics like;

– “4,000 years of games and moral panic”,
– “What Every Politician Should Know About Games”,
– “6 things parents, teachers, and youth should know about digital games”,
– “The Swedish video game wonder: is there a need for a cultural policy for games?”,
– “5 clicks away from a gaming video – political radicalization, resistance, and responsibility”,
– “How can Sweden become a world leader in game research?”

And the list goes on! Populate your calendar from spelalmedalen.se, apply sunscreen and come join the discussion!