Apply for the Games Research Summer School!

At last years game educator’s summit there was a desire to set up a Research Summer School. The idea was for a roaming event, highlighting and strengthening games research. Together with our colleagues at Högskolan i Skövde and Södertörns Högskola we are happy to announce that applications are now open for the first Research Summer School in Skövde this August!

The three day summer school is open to PhD- and graduate students who are working in areas connected to digital games and takes place in Skövde, Sweden, from 21 to 23 of August 2019. Both early PhD students who are presenting conceptual work and planning for research as well as advanced students who near their defense are welcome. The course is worth 3 credits (ECTS).

Students will present their work and get individual prepared feedback from a senior researcher and a peer. The summer school also offers lectures and workshops led by senior researchers. The topics for 2019 are:

There will also be a seminar that allows participants to find collaboration possibilities and partners and formulate possible topics and agendas for shared research projects. 

Application (25th of March)

If you are interested in participating, please send the following to Patrick Prax before the 18th 25th of March*:

  1. An academic text that you are currently working on (between 500 and 1500 words excluding references)
  2. short description of the over-all (research) project this work is a part of. This could be your dissertation, a master thesis, or another kind of publication or design work.
  3. A brief CV showing your academic and professional work related to games
  4. A few small travel stipends are available on a first come, first serve basis (it will not cover the full cost). If you have financial need, please include this in your email and you will be notified if any stipends are available based on the time you submit your application. You do not need to submit financial information

* The application deadline has been postponed by a week. The new deadline is 25th of march!

Continue reading for the curriculum, schedule and morek!

Continue reading “Apply for the Games Research Summer School!”

Meet us in Stockholm on the 5th of March!

The Swedish Game Industry is hosting a Career Fair (aka: Arbetsmarknadsdag) in Stockholm next month and we are, naturally, going to be there too. 🙂

The event is free to attend and aimed at people who are considering going into games – whether it’s a mid-life career change or looking for higher education. Ergo: it is an excellent opportunity to meet a ton of game studios and whole lot of game educations in one place!

Like last year we will be running a lottery in our both – so come speak with us if you’d like a chance to win free tickets to visit Visby the Gotland Game Conference!

The 5th of March is roughly a month before the national application deadline, so we highly recommend you swing past and check the options out before applying to higher education.

To recap:

See you there!

New recruits!

With 7 days left on the international application deadline to our Master programme we’ve got some great news to share! Professor Doris C. Rusch and Mischa Hießböck (DePaul University) are moving to the island and joining the department full-time, in June!

Doris C. Rusch on stage at the Gotland Game Conference 2017!
Doris spoke at the Gotland Game Conference 2017! Watch the talk here.

Mischa hails from a series of Austrian studios such as Game Gestalt, Sproing and Ferrytells, while Doris founded the Deep Games Laboratory at DePaul, worked at the GAMBIT Game Lab, MIT and at Vienna University of Technology. Their work represents a veritable smörgåsbord for our department’s wish list. Not just encouraging, but dragging games to be better: to talk to the human condition; to represent nuance and a range of emotions.

Rusch’s work is focused on the theory and practice of game design, particularly in regard to games that model the human experience. For example she’s made;

  • Zombie Yoga a game for emotional empowerment
  • Elude – a metaphorical game on depression
  • For the Records – an interactive documentary that deals with young adults and mental disorders such as OCD, ADD, eating disorder and bipolar disorder and
  • Soteria – Dreams as Currency, a game to teach strategies to overcome anxiety disorders.
  • Doris also published the book Making Deep Games, on how to make games about the human experience using metaphor and allegory.

Join us at the Gotland Game Conference (5-6th June) to say hi and welcome them both!

GDC Vault and Safari Books Online

An early Christmas present to our students:  Uppsala University Library has just helped us extend the GDC Vault subscription throughout 2019, and vastly expand our access to Safari Tech Books Online.

Safari Book previously held only our 100 most used course books and references, and supported a measly 5 simultaneous users – which made it practically useless as a replacement for expensive course literature when an entire class needed it at the same time. From 2019 the database will be merged into the New O’Reilly Safari Collection, with access to 40 000+ books, and unlimited simultaneous users!

GDC Vault lets you stream from the ~12000 presentations that the Game Developers Conference has uploaded so far.

You can access both from the university library database page, and they both require password A for access.