Down is a 3D sci-fi puzzle game that takes place in deep space. You play as a prisoner attempting to escape from a maximum security space prison with the help from a mysterious individual. With gravity and magnetism manipulation devices at your disposal, you must solve puzzles and avoid hazards as you try to escape the prison ship.
- Alexander Ebbesson – Project ManagerKarl Lindkvist – Level Designer
- Hampus Bergström – Designer & Project Owner
- Guy Dimor – Programmer
- Edin Karakurt – Programmer
- Amanda Cohen – Art & Graphics