A 3D destruction runner developed for the PC, where the player needs to save their village from a rampaging giant. The player jumps onto the shoulders of the giant and tries to steer the stampeding beast out of the village by twisting its head. Get ready for a dramatic ride filled with broken buildings, frightened farmers, and maybe a few crumbled cathedrals!
Tools used: Unity, Visual Studio, Maya, Zbrush, Photoshop, Substance Painter.
- Alex Bergendorff Ramirez – Designer
- Pelle Forsmark – Project Manager
- Josephine Bengtsson – 2D Art
- Johannes Burström – 3D Art
- Lukas Clausson – Programming
- Robert Veres – Programming