House nr 6

House nr 6 is a horror oriented hidden-object game where the is given the task to find the belongings of a ghost so she can rest in peace. The ghost believes that the player is stealing from her and will eventually get upset enough to dispose of the intruder.

What differs this game from other hidden-object games is the limited source of light (a flashlight) and the panning environment which spans a whole 360 degrees.
In our lack of programmers we have chosen to make the game in XNA because of it’s simplicity.

Creators:
Robin Callenberg – Producer
Fredrik Pettersson – Sound director
Andreas Lindgren – Lead Designer
Patrik Paez Dahlström – Art director

Froskur

1Header
Froskur is a team based multiplayer game. You will battle two versus two but the focus will not only be on controlling your characters while taking fast decisions. The deciding factor if your team succeds or fails is how well you communicate and work together.

The battle takes place in a fantasy world inspired by Celtic and Norse Mythology. A world where you will have to take the role either as royal bodyguards protecting the prince or rabid werefrogs.

The two teams will have different objectives and controls so that after switching teams you have to master a new skillset while communication is still the key.

Game Created in XNA.
Art – Photoshop.
Particle Effects – Mercury Particle Engine.

Creators:
Teodor Granberg – Producer
Simon Nilsson – Lead programmer
Linus Nilsson – Lead Design
Martin Greip – Lead Art
Johan Törnlund – QA, Graphics and audio design.
Yossra El Said – Graphics
Kazuna Nakama – Music
Johanna Sahlstedt – Voice Acting

Fields of Glory (2011)

Fields of glory is a fast paced multiplayer action game that lets you assume the role of a champion in the latest blood sport sensation. Each match in the arena offers a deep and brutal melee combat experience based around dismembering your opponents. Outside of the arena you are able to fully customize your champion’s statistics and abilities with the use of advanced prosthetics.

Platform: PC
Development tools:
Microsoft Visual Studios 2010
Unreal Development Kit April Beta
Photoshop CS5
Flash CS5
3ds max 2012
Zbrush 4.0
Motion Builder 2011
Inkscape

Creators
Programmers:
Gustaf Stark – Producer
Markus Mattfolk Stenberg – Lead Designer
Nehmo Tapio – Lead Programmer
Mattias Niiranen – Senior Programmer
Daniel Eriksson – Technical QA

Artists:
Gabriel Sammens – Lead Artist
Otto Westerlundh – Senior 3D
Johanna Sandhammar – Artist
Robin Lundin – Artist
Love Gunnarson – Artist
John Svetoft – Artist
Fredrik Larsson – Artist

Sound:
Matthew Chastney – Sound designer

Fabula Silvana

Fabula Silvana is a single player 2D platform based puzzle game with cute graphic where you control the environment with your hand as the controller. Your mission is to help the Plebies, a small wood people who lives in the forest, through the forest and into safety. As your help you have the brilliant shaman who can build useful equipment which you need to help the Plebies cross through the forest.

Creators:
Kim Aava (Producer, graphic)
Alexander Lövgren (Lead designer, graphic)
Adrian Wirén (Lead Art, graphic)
David Almkvist (Lead Mechanic, programmer)
Tim Mårtensson (Lead Programmer, programmer)
Tobias Kry (QA, graphic)