Get Meckt


Post apocalyptic world with scrap mechs battling for social status. The game was built using Unity 3D, Photoshop, 3D Studio Max, and Substance Painter.

Get Meckt on the Gotland Game Conference 2017 showfloor

Get Meckt on the Gotland Game Conference 2017 showfloor

Get Meckt on the Gotland Game Conference 2017 showfloor

Team:
Arnaud Mimoun- Project manager
Nickolai Valkov – Lead Programmer
Alex Östermark – Lead Artist
Petter Larsson – Lead Sound
August Ek – Game Designer
Christopher Fisher – Lead Technical