In Trust, you are two children trapped in a mysterious forest. For gameplay, human interaction is key. You need to work together to find your way out and overcome your fears by having constant contact with the other player.
Trust is developed in Unity, and the art in Photoshop. The artstyle is inspired by John Bauer and old fairytales.
Team:
- Thea Falkenmark – Producer
- Amanda Svensson Alavi – Lead Art
- Joni Nikander – Lead Programmer
- Niclas Nordberg – Lead Designer
- Matti Johansson – Lead Tech
- Gustav Larsson – Lead Narrative