Slumber

Slumber is a game for smartphones and tablets which is designed to help the player sleep better. You play as a nudibranch exploring a large and interactive ocean inhabited by friendly fish and creatures. The visual style of the game is dark and avoids colours in the blue spectrum in order to help the player feel sleepy.

Peter Stråhle (Might & Delight) playing Slumber at the Gotland Game Conference 2016
Peter Stråhle (Might & Delight) playing Slumber at the Gotland Game Conference 2016
Slumber on the Gotland Game Conference 2016 show floor

The Slumber team won Best Presentation at the Gotland Game Conference 2016!

The Slumber team won <strong>Best Presentation</strong> at the Gotland Game Conference 2016!

Team:

  • Emil Elthammar: Music, Programmer
  • Evelina Foxberg: Producer, Artist
  • Sebastian Larsson: Lead design, Artist
  • Erik Lindgren: Lead code
  • Danielle Unéus: Lead artist
  • slumbergame.wordpress.com

Slumber is developed in Unity, using Maya and 3DS Max for the meshes and animations, as well as Photoshop for textures.