Local press visited the campus and interviewed students and faculty in the run-up to Gotland Game Conference 2017.
SPELMÄSSA: Här kan du bli levande begravd
SPELMÄSSA Här kan du bli levande begravd (pdf)
The department of Game Design at Uppsala University, campus Gotland
Local press visited the campus and interviewed students and faculty in the run-up to Gotland Game Conference 2017.
SPELMÄSSA: Här kan du bli levande begravd
SPELMÄSSA Här kan du bli levande begravd (pdf)
Our students are game designers, but making a game is not enough. You must also be able to show it off, to reach an audience, to pitch it. If a screenshot says a thousand words, and a GIF a million, a video can be an entire Library of Congress! And thus, we force them to create short video trailers for everything they make.
We just published a Youtube-playlist with all of the games for 2017! These will all be available for you to play on the show floor next week! So check the trailers out, leave a friendly comment to the creators and then come meet them and play the games on mon-tue next week – 29-30 May!
As Goblin Doctors, the player and their partner are tasked with treating as many wounded orcs as possible from a nearby battlefield. The goblins haven’t exactly had professional medical training though…
Goblin Doctors a is casual, isometric top down, local multiplayer, party game with a fantasy theme, developed for PC in Unity using 3DSMax, Substance Painter 2, Photoshop and MotionBuilder.
Team:
A 2D narrative adventure game featuring a murder mystery aboard a shady space station filled to the brim with enigmatic characters.
The player, a human, is by coincidence thrown into a mystery aboard the space station they live in and as the plot thickens, what looks like a murder at first glance turns out to be only a glimpse into the conspiracies that lurk at the very heart of the station.
The game is developed for the PC using Twine 2.0 and Unreal Engine 4.
Awards: Eyes Align won Best Execution in Narrative at the Swedish Game Awards 2017.
Team: