Photos from the Alumni Days 2017

The recorded lectures are made available on our YouTube-channel!

X-Mas Dinosaur knew what was up!
X-Mas Dinosaur knew what was up!
Our new Head of Department Magnus Johansson and his spruce mustache  opened the event.
Our new Head of Department Magnus Johansson and his spruce mustache opened the event.
Eat Create Sleep’s Martin Greip gave the first presentation; an intimate talk about mental health and the risks of building your personal identity on the work that you do. It’s about the myths of creativity, about self-care in the creative industries, and about maturing professionally.
“Suffering isn’t there to bolster creativity, creativity is there to assuage suffering”
– Priscilla Frank
Teddy Sjöström, creator of Dwarfs! and Secrets of Grindea
Teddy Sjöström, creator of Dwarfs! and Secrets of Grindea
Viktor Magnusson, Game Designer at Fatshark, talked about the development of Vermintide
Viktor Magnusson, Game Designer at Fatshark, talked about the development of Vermintide
Pernilla Sparrhult, producer at Paradox Interactive and our Alumni of the Year. 🙂

Dataspel som blir mer än underhållning

Så kallade ”seriösa spel” är något som blir allt vanligare. Studenter i speldesign på campus Gotland har tagit fram ett spel som ska ge arbetsgivare bättre förståelse för personer med funktionsnedsättning.

SVT Nyheter 2017-12-15

The course they are talking about is part of our international Bachelor Programme in Game Design and Project Management. Do you want to apply game design to real-world issues? Apply to the program via universityadmissions.se! The international application deadline is 15th of January, while Swedish applicants have until April 15th.

Alumni Days 2017

These are the Alumni Days for the Department of Game Design. Our amazing former students returns for three days at the end of every year, to share their experiences and insights.

You are welcome to drop in to any talk – we are in the Almedalen Library. Full program available here:

Alumni Days 2017 program
Alumni Days 2017 program

EDIT: (most) presentations are now available on our YouTube-channel!

Have you studied here? Join the Uppsala University Alumn Network. Also consider joining the Facebook group for GAME students past and present.

Here’s the program for your copy-pasting pleasures. It is tentative, though, as talks might be brought forward or delayed.

  • 14 December, Thursday
  • 10.30 “Martin Greip” – CEO, Eat Create Sleep
  • 13.00 “Teddy Sjöström” – CEO, Pixel Ferrets
  • 14.15 “Victor Magnuson” – Game Designer, Fatshark
  • 15.00 “Niklas Eneqvist” – Prop Art, Ass. Art Team Manager, Fatshark
  • 15 December, Friday
  • 10.00 “Kim Aava & Karin Bruér” – 3D Artist & Art Director, Fast Travel Games
  • 10.30 “Portfolio Review” – Kim & Karin, Fast Travel Games
  • 13.00 “Robin Flodin” – CEO, Toadman Interactive
  • 14.15 “Rabi Afram” – QA Dev Manager, King
  • 15.30 “Niklas Norin” – Lead AI & Combat designer, Avalanche Studios
  • 16 December, Saturday
  • 12.30 “Ylva Ljungqvist” – 2D Artist, Paradox Development Studio
  • 13.45 “Joakim Andreasson” – Game Designer, Paradox Development Studio
  • 15.00 “Pernilla Sparrhult” – Producer, Paradox Interactive
  • 19.30 Doors open at Ringi
  • 20.00 Alumnipanel & Party