FalconShield Music

Josef Falkensköld – the one man freakshow band behind the Swedish metal wonder. The diabolic architect of the dance-band renaissance during the 21th century. The fifth member of ABBA.

Josef Falconshield in front of a sedated herd of students. ... pretty frame to hide the poor panorama stitching. :D
Josef Falconshield in front of a sedated herd of students. … pretty frame to hide the poor panorama stitching. 😀

A self employed composer and sound designer for various media, when he’s not busy touring the world with the Rolling stones he’s making noise for a variety of different gaming companies. And making money in the process…

Today however, he visited GAME to talk to our students about music and sound effects in games. Mucho cool.

Next week we’ll try and visit the students in the dungeons their offices. Stay tuned!

The first concept pitch

A week has gone by and it’s time for the first year students to pitch their arcade concepts to the department staff.

Stand your ground!

Koala Corps. storyboard
Koala Corps. storyboard

Marcus Ingvarsson – the primary instructor of the first year students – claims these people (his people) will kick the teeth out of every other year this education ever saw.

Not that he’s partial or anything. 🙂

Keep Calm And Dont Blink!

10 weeks of Project Runway brutal production starts today.
2nd year students kicking off their big production course, lead by Adam Mayes (Sci, Psygognis, Crysis)
We’ve got 15 first year teams, 12 in the second year. The third year is mostly doing thesis work, so we’re expecting 2 games and a massive art gallery. The fourth year is still shrouded in myth and mystery.
Adam Mayes (Sci, Psygognis, Crysis) will be your guide on this 10 week tour of spectacular hope and despair!
The countdown has started; it’s time to earn that spot in front of the jury and on the showfloor.

Meeting Gotlands Game Industry

Meeting Gotlands Game Industry
At any given time Gotland University hosts hundreds of competent programmers, artists, producers and game designers. We encourage our students to take on commercial work and commonly see our students employed, their projects released independently or made into start-up studios. GAME collaborates tightly with Science Park Gotland – an incubator offering services and guidance through the establishing phases of a new business.

The Industry Panel at Gotland Game Conference was our way of creating an awareness of this work; to talk with the general public, politicians and press and show them what has already been accomplished and what further needs to get done. Thus we invited some of the local game companies and other parties interested in an industrious Gotland to talk indie development, start ups and how we can make Gotland a game developers Mecca.

Four student startups – all with products successfully released to market – participated on stage Meow Entertainment, Zeal Studios, Digital Nature and Heroic Entertainment. Science Park Gotland – a huge part behind the success of some of these companies – naturally had a chair, as did the chief of Gotland’s department of Regional Development

It was great to see our former students represent their business in such a public environment, and even greater to see what a hugely positive response they provoked from the attendees. There was a lot of energy in the room – though the format (panel discussion) soon gave way to a more free flowing and open conversation, the talking went on for well over two hours!

Thanks to everyone for being there and providing your insights, experiences and well wishes. Together we can make sure that student startups have much to win from sticking around and utilizing the unique strengths of this island!