Post Mortem

Two complete strangers meet each other in the afterlife and have to join forces to find their way out. The ghosts have the ability to switch places with each other at any time, which is useful to work their ways through various puzzles on the way.

Post mortem is a two player co-operative puzzle adventure. The players can at any time translocate (switch places instantly)

Team:

  • Niklas Hallin – graphics
  • Alexander Lusth – graphics
  • Johan Sköld – programer
  • Alexander Karlsson – programer
  • Marcus Petersson – Tech
  • http://www.luciddreams.se/

Tools: UDK, photoshop, 3Ds Max, Visual studio, Audacity, nFringe, Maya, Zbrush

Just Us

Three scientists on an unexplored planet with a mysterious past. Discover the secrets behind what happened on this alien world in an open world environment. Get your friends, help each other to survive and discover the story behind this mysterious planet.

A three player cooperative game, where you communicate with your teammates to survive and explore the harsh environment of an unexplored planet. This game is developed on PC using UDK.

Team:

  • Linus Nilsson – Producer
  • Alexander Hinas – Lead Programmer
  • Mikael Åström – Programmer
  • Jonathan Schramm – Level Design
  • Martin Greip – Art Director
  • Hanna Ekström – Lead Artist
  • Fredrik Pettersson – Game Designer / Sound Designer

Era of the Paw

Era of the Paw is a 3D co-op adventure game featuring cute animals and vicious beasts. A dark warlock has escaped his imprisonment and is turning the island’s animals into beasts. Your job is to beat the crap out of them, so they turn back, and put the warlock where he belongs.

The game features pickupable armors and weapons, 1-4 player co-op and a new weapon-weilding system.

You and your friends each control a cat with a weapon.
Wield swords by sweeping the right thumbstick.
Focus your magic to make bigger explosions.
Steer your arrows into the mark.
Fight for your right to live!

Team

  • Producer – Marcus “Spinn” Bildtgård
  • Lead Designer – Thomas Hertz Orre
  • Lead Programmer – Axel Wettervik
  • Programmer – Mikael Hedenström
  • Programmer – Mattias Edlund
  • Programmer & QA – Jonatan Ekström
  • Art Director – Marcus Särefjord
  • Lead Artist – Filip Svensson

Tools: Unity, Mudbox, 3Ds Max

The Propagandist

The Propagandist is a competitive arena game where two players fight each other in a 1930s dieselpunk inspired New York. They will persuade crowds of people to get them to follow, and use them in order to fight and achieve victory!

Team:

  • Joel Sjömark – Producer
  • Daniel Gustafsson – Lead Designer
  • Yossra El Said – Lead Artist
  • Johannes Häggqvist – Lead Programmer
  • Bjarne Lundqwist – Programmer
  • Johan Törnlund – Animator
  • Adrian Wirén – Level Designer & 2D/3D Artist
  • Jonathan Göthlund – 3D Artist
  • Felicia Boman – 2D/3D Artist
  • Kim Aava – User Interface Designer & 2D Artist
  • Laura Sipilä – Cinematic Artist

Tools:
UDK
3Ds Max
Photoshop