GameRider

GameRider is a bike simulation game constructed in three weeks by a small group as a side project during a level design class at HGO’s GAME education. The engine used is Valve’s Source Engine and the level was built from scratch in Hammer, the Source Engine’s level editing tool.

In the months since its completion, it’s been on display at the Technical Museum, Stockholm’s Culture House, on Swedish Television, GGA (where it won the best serious game award) and just recently at the Almedal’s Week where it was on display for Sweden’s most important politicians.

GameRider was awarded “Best Serious Game” at Gotland Game Awards 2008.

Team:
Håkan Mattsson
Jona Marklund
Rickard Johansson
Don Geyer

Deep Ocean

Deep Ocean is a Myst-like adventure game, featuring a very atmospheric 2D style and a thrilling narrative.

Deep Ocean at the Gotland Game Awards 2008 show floor. (Carl Horned and Pernilla Sparrhult)

The story centres around a deep sea diver, stranded on the bottom of the Pacific Ocean. You must guide him safely back to the surface, using the onboard comlink. Following along through the divers camera, you’ll both be making a disturbing exploration of the seabed…

Deep Ocean was awarded “Best Arcade Game” at Gotland Game Awards 2008.

Pernilla Sparrhult at the Gotland Game Awards 2008

Pernilla Sparrhult and Daniel Andersson at the Gotland Game Awards 2008

Creators:
Producer (2D art): Pernilla Sparrhult
Lead 3D, Level design/Script: Peter Flink
Lead Programming: Carl Horned
Lead 2D: Lotta Tjernström
Animator (Script): Daniel Andersson

BLOmma

BLOmma is four player arcade game, heavily inspired by Pong and Breakout. You score by smashing the ball into into the bump bar guarded by either one of your (up to) three opponents.

BLOmma at the Gotland Game Awards 2008

Unlike Breakout and Pong BLOmma allows you to move your paddle over the entire game area, and even rotate it (this is why there’s two joysticks per player)! Obstacles spawn in the center of the playing field, which allow you to bounce the ball, catch powerups and set off chain reactions.

BLOmma was awarded “Best Arcade” at Gotland Game Awards 2007, and was nominated in the Swedish Game Awards 2007.

Website: http://www.swaggeringmonkey.com

Orvar Säfström playing Blomma at the Swedish Game Awards 2007
Orvar Säfström playing Blomma at the Swedish Game Awards 2007
Yosh & Kajfa Tam (Yokaj Studio) playing Blomma at the Swedish Game Awards 2007
Yosh & Kajfa Tam (Yokaj Studio) playing Blomma at the Swedish Game Awards 2007