BLOmma

BLOmma is four player arcade game, heavily inspired by Pong and Breakout. You score by smashing the ball into into the bump bar guarded by either one of your (up to) three opponents.

BLOmma at the Gotland Game Awards 2008

Unlike Breakout and Pong BLOmma allows you to move your paddle over the entire game area, and even rotate it (this is why there’s two joysticks per player)! Obstacles spawn in the center of the playing field, which allow you to bounce the ball, catch powerups and set off chain reactions.

BLOmma was awarded “Best Arcade” at Gotland Game Awards 2007, and was nominated in the Swedish Game Awards 2007.

Website: http://www.swaggeringmonkey.com

Orvar Säfström playing Blomma at the Swedish Game Awards 2007
Orvar Säfström playing Blomma at the Swedish Game Awards 2007
Yosh & Kajfa Tam (Yokaj Studio) playing Blomma at the Swedish Game Awards 2007
Yosh & Kajfa Tam (Yokaj Studio) playing Blomma at the Swedish Game Awards 2007

Darkest Escape

Albertina Sparrhult and Daniel Johansson presenting Darkest Escape at the Gotland Game Awards 2007

Darkest Escape is a game played entirely without visual feedback. With surround sound headphones the player is tasked with navigating the complete darkness of a powerless space station, trying to find out what has gone wrong and how to fix it before they run out of oxygen. … as it turns out, they might not be alone in the dark.

The astronaut is wearing an EVA suit with thrusters, which the player control via joysticks built into the arm rest of the arcade.

Darkest Escape on the Gotland Game Awards 2007 showfloor
Darkest Escape on the Gotland Game Awards 2007 showfloor

Team:
Daniel Johansson, Producer
Björn Berggren, Lead Programmer
Simon Kappel, Game Designer
Albertina Sparrhult, Visual Packaging / Design
Peter Sjödin, Research
Andreas Malmberg, Programmer
Jakob Tanentsapf, Sound Programmer

Wobble Trouble

Wobble Trouble is a new take on the classic wood-labyrinth game, but in full 3D and controlled by standing on a balance trainer.

Albertina Sparrhult playing Wobble Trouble at the Gotland Game Awards 2007
Albertina Sparrhult playing Wobble Trouble at the Gotland Game Awards 2007

Awards: Wobble Trouble won Best Serious Game at the Gotland Game Awards 2008.

The Wobble Trouble team receiving "Best Serious Game" at the Gotland Game Awards 2007
The Wobble Trouble team receiving “Best Serious Game” at the Gotland Game Awards 2007

Team:
Kristoffer Landin, producer
Julius Wengelin Grantén, hardware
Daniel Martis, programmer
Emma Johansson, art
Povel Gulin, art