Colors of the Wind


You are a hope of life in a city filled with pollution. Steer the wind to keep the seed in the air, avoid hazards such as exhaust fumes to get further into the city. Leave a trail of planted trees which contributes to a greener world. Plant as many trees as possible, to bring life back to the city.

Colors of the Wind at the Gotland Game Conference 2015

Colors of the Wind won the Almedalen Library Award at the Gotland Game Conference 2015.

Representatives from Almedalen Library, handing out the library award at the GGC 2015

Colors of the Wind won the Almedalen Library Award at the Gotland Game Conference 2015.

Team:
Adam Salonen – 2D Artist & Producer
Morgan Nilsson – 2D/3D Artist & Lead Art
Joakim W Andersson – 2D Artist/Animator & Lead Tech
Andreas Lundmark – Programmer & Lead Sound
Ara Mohammad – Programmer & Game Designer
David Eliasson – Programmer & Lead Code

Colors of the Wind is a 2D sidescroller with 3D background elements. The game has been developed using Photoshop, Unity, Maya, Blender & Microsoft Visual Studios.

Colors of the Wind logo