A fast paced multiplayer racing game with features such as speedboosts, checkpoints and level editor!
Team:
- Johan “The Genious” Grahn
- Oskar “The Mantis” Lindholm
- Karl “Sjöbusen” Jungell
- Viktor “Xstuz” Berg Flodström
The department of Game Design at Uppsala University, campus Gotland
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
Surf n’ Slaughter will take you on a amazing and adventurous experience as a surfer in Southern California. In this game you surf and fight deadly creatures of the sea by using your fists and by balancing on a surfing-board.
Surf n’ Slaughter is a fast paced, 2D-dimensional, action-game. In a first-person view, you will be using your own fists which is tracked by the Kinect camera to punch deadly creatures, by doing so you gain more points. To avoid people going nuts with their arms, you will have to avoid punching friendly creatures as you loose points by punching them. Creatures can come from either left or the right side of you, which means you always have to be ready with both of your arms.
While focusing on what creatures to punch you will also have to avoid obstacles coming towards you by balancing on a actual board. If hit by a deadly creature or an obstacle you loose health, if you loose all of your health, the game is over. This game is all about having fun, but also achieving the highest score possible, by staying alive, and collecting points by punching deadly creatures.
Team:
WarpSeed is a forced side-scrolling shoot ’em up with exploration elements.
Take control of the WarpSeed and warp freely between levels at will. Travel through levels and consume enemy Core Units for new Weapons and Extensions to unlock the the Gates that halt your progression.
Battle your way through the OnePower Empire’s forces, defeat the commanding ForceKings, and warp to save the world.
Team:
Jonas Lewis – Game Design and Art
Sayo Nariño – Programming
The clock is ticking, the thrusters are burning and you know one thing; You don’t want to be near that bomb when it explodes! You and your three compadres put on your jet-packs and duke it out in a bomb fueled game of action, explosions and mayhem. This is Fly or Die.
You can download and play Fly or Die here.
Fly or Die is a hot potato game where 4 players are flying around with jetpacks, trying to get rid of the bomb before the time expires. It is a fast paced game where you can kick your enemies onto the bomb or use obstacles to get away from the person with the bomb.
Fly Or Die won Gamers’ Choice at the Swedish Game Awards 2013.
Team:
Jonatan Keil – Designer
Johan Wittrock – Producer
Maximilian Lund – Lead Artist
Inge Olaisen – Lead Programmer
Joar Hedvall – Programmer
Anders Hedström – Artist
flyordiegame.tumblr.com/
http://www.flyordiegame.com/
Created using the SFML 2.0 library and Box2D for Windows.
Other tools: Photoshop CS6, Visual Studio 2010.