Countdown

28 days to GGC. Which means 21 days to jury hand in. Don’t panic, bring a towel.
Good presentations requires practice, practice, practice. 5 minutes. GO!
First year students demoing their game
Cheap, DIY clap sensitive glove – how to; Step 1. slaughter a Konga-drum, a wireless mouse and a furry animal. Step 2: ???. Step 3: Profit! 😀
Second year student modelling
There’s still time for a much deserved coffee break in the sun.

Funky fun stuff

Just met with first year team 2o’clock, who showed me a demo version of the input device they’ve created for their arcade game.

WHAT IS THAT THING?!
Fire in the hole!
The game is creatively titled BlockDropper

You can pretend you don’t want to play with this. But we both know you’d be lying. 😀

Register for the Opening Expo Fri 25th, 17:00-19:00 (free of charge!).

Gotland Game Conference, 25-26 May 2012

Gotland Game Conference is all about your potential to make a living doing what you love!

We will be exploring creative business models and learn how to invent new ones. We’ll try to pin down the future of web- & mobile platforms, the experiences they enable and markets they provide. We’ll meet with some of developers experimenting (and thriving!) in these fields.

No matter your goal; education, employment, getting published, or setting up your own thing – we’ve got your back! Check the Schedule for an overview of the conference content.

GGC 2012 – the seventh edition of the conference – will be held on 25-26 May 2012,
in Wisby Strand Congress & Event, Visby, Sweden.

Register now! Tickets and exhibition space are limited.

GAME hearts the Netherlands


A chunk of the GAME department just came back from a week long tour through Utrecht and Lee- uwarden, where we visited game developers, educations and their surrounding support systems. We met with staff from Game and Media Technology at Utrecht University, students and staff from Communication and Multimedia Design at NHL. We visited the GameShip multimedia studio and spoke to local indie developers such as Grendel Games, Infinity Lane and Triangle Studios.

We’ve run into some of these at conferences all over the world, but now finally had an opportunity to visit them in the Netherlands to see how they do their stuff. It’s been an intense week, made so much better by the amazing hospitality of NHL. They went out of their way to take care of us during our stay in Leeuwarden; making sure we got to play with some very unique tech and meet a lot of equally inspiring people.

Thank’s to everyone who took time out of their days to meet with us!

… our island is very nice during the summer months. *hint hint*