Feline Good!

Take part in the chaotic experience of a chonky cat on the quest for food!

Feline Good! is a 2D side-scroller platform game developed in Unity for an arcade. You, the player, controls the chonky cat using two balls. One for rolling around, and one for jumping. Navigate through your house to collect food so the hunger-meter doesn’t go empty. But watch out! Some things in the house are not up for snacks!

This game is perfect for any cat-lover, but also you who is up for a challenge as you aim for the highest score!

Team:

  • Anna Hatzl – Artist
  • Disa Nordström – Designer
  • Ilias Keramidas – Programmer
  • Linn Line – Artist
  • Ottilia Hedberg – Product Owner and Artist
  • Rens van Eldijk – Team Producer and Programmer

Read more about Feline Good!!

Lostland

Lostland is a 3D single player puzzle game with platforming elements made in Unity for PC. Play as a child and experience the adventure of exploring a magical world while trying to find out what happened to it. Solve puzzles to find your way through the world and learn its history through the items left behind, and be sure to wander around and really experience this strange new place.

Team:

  • Adam Ström: Product Owner
  • Jesper Samuelsson Gustafson: Open Minor
  • Danyang Chen: Graphics
  • Marc Angleraud Henter: Scrum Master
  • Chang Ge: Graphics
  • Rui Han Gao: Programming

Read more about Lostland!

CODA: Conduction of Divine Annihilation

CODA: Conduction of Divine Annihilation is a motion control based rhythm game where you play as the god of destruction and music. It combines classic rhythm game gameplay of hitting targets to the beat of the music with destroying a planet through grabbing and crushing. 

Conduct the end of the world with CODA

Team

  • Mohammed Diab: – Scrum master – Lead sound designer
  • Nikita Leanne Hays Molin Thøgersen: – Product owner – Artist
  • Nikos Anargyros Spyrakos Freskos: – Artist – Programmer
  • Daniel Mardunovich: – Programmer
  • Aboubakr Muhsin Bobaker: – Programmer
  • Hedda Borg Rundqvist: – Quality Assurance

Transformative Play Initiative Roundtable — Spring 2022

Join us for our next roundtable in the Transformative Play Initiative Event Series. This time with Lauri Lukka, John Stavropoulos, Elektra Diakolambrianou, Yeonsoo Julian Kim, and Katrin Geneuss!

When: Tuesday, May 10, 2022, 7 – 8:30 PM CEST
Where: Online on Zoom
Register here: https://tinyurl.com/2p8fp246
RSVP here: https://fb.me/e/1Bieilaux

In the Spring 2022 roundtable, we combine the five speakers from this semester together into a panel to get to know more about them and their take on transformative play.
After hearing:
— Lauri Lukka talk about designing events for intensity and personal growth;
— John Stavropoulos talk about designing a culture of safety in games;
— Elektra Diakolambrianou talk about psychotherapy and larp;
— Yeonsoo Julian Kim talk about horror as a vehicle for healing and transformative play; and
— Katrin Geneuss talk about best practices for edu-larp in formal didactic contexts…

…we are now bringing them together to explore transformative play in the past, present, and future.
Moderated by: Josefin Westborg