Synapse

Synapse is a 2D puzzle game that teaches the player about the brains functions, form and different illnesses that affect the brain. Puzzle through different brains and see if you can lead the nerve to the right brain part. Explore the brain and find out what things do and how they correlate to each other!

Synapse is built through traditional 2d Animation using SAI and Photoshop and with Unity

Team:

  • Emelie Rodin – Producer & 2d Artist
  • Adrienne Gunnarsson – Lead Designer & Art Director
  • Olle Staffas – Lead Prog.
  • Emil Lindgren – Research & Animator
  • Alexander Nordfors – Animator
  • Kristofer Karlsson – Animator
  • Marcus Franzén – Animator

Giddy Up

Giddy Up is a competitive party game for two to four players. The players play as jockeys on horses in a race track and the players race each other to the finishline all while overcoming obstacles in the way. The twist is that the players control the game with real life rocking horses. The game is being developed in Unity.

Giddy Up on the Gotland Game Conference 2016 show floor
Giddy Up on the Gotland Game Conference 2016 show floor

The Runes of Kalevala

The Runes of Kalevala is a cooperative RPG/adventure game that uses gameplay to drive the narrative. You take on the roles of legendary heroes as you immerse yourself into the Finnish national epos Kalevala, experiencing the epic tale as if you had been there yourself.

The Runes of Kalevala features local co-op to allow players to go on quests and experience an adventure together. Unlike traditional co-operative RPG-type games however, which rely heavily on the players enjoying the same type of activities, The Runes of Kalevala will allow you to play together while playing differently.

Imagine if in The Lord of the Rings when Gandalf left the fellowship for errands of his own that his adventure and the fellowship’s would play out simultaneously and the effects of one party’s actions affected the other.

Team:

  • Thom Hujanen – Producer
  • Filip Frandsen – Lead Art
  • Anders Hagström – Lead Design, Lead Sound
  • Anton Classon – Lead Code
  • Sebastian Ringvold – Lead Tech
  • Erik Ögren – Lead Animator
  • Tara Sundström – Character Artist

Klättergetter


Klättergetter is a board game for four players where you play as a goat trying to climb to the top of the mountain and obtain the shiny Golden Garbage Can. But beware of the other goats, as they can knock you down and steal the garbage can!

This game was made as part of an assignment during the course Advanced Game Design during the second year.

Team:

  • Tova Svensson – Producer
  • Sigrid Svederoth – Lead Designer
  • Lisa Ramel – Lead Artist