Så kallade ”seriösa spel” är något som blir allt vanligare. Studenter i speldesign på campus Gotland har tagit fram ett spel som ska ge arbetsgivare bättre förståelse för personer med funktionsnedsättning.
These are the Alumni Days for the Department of Game Design. Our amazing former students returns for three days at the end of every year, to share their experiences and insights.
Brie Code at the Swedish Game Conference 2017
A bunch of us in the GAME Department – Magnus Johansson, Adam Mayes, Jakob Berglund, Ulf Benjaminsson and Danielle Uneus (student rep) – visited the “Sweden” Game Conference in Skövde this week. We went primarily to network and meet friends, old and new. Brie Code – who in large parts was the inspiration for last years’ Gotland Game Conference theme – was there.
As was Åsa Roos, Constance Steinkuehler, Jonas Linderoth and of course Jenny Brusk – all good friends of the department. Constance Steinkuehler at the Swedish Game Conference 2017
Jonas Linderoth at the Swedish Game Conference 2017
Åsa Roos at the Swedish Game Conference 2017
We got to know Malena Klaus (programmer / inventor at ustwo), Henrik Jonsson (Senior Developer at Ghost Games, spearhead of IGDA Sweden) and Josefin Westborg (founder of LajvByran) – all of whom will likely bolster the ranks of our GGC Jury next year. It was also a nice surprise to see so many alumni – on the show floor, in the audience and even as graduates who continued on to do a masters degree in Skövde!
All in all, a weekend a well spent!
Malena Klaus speaking at the Swedish Game Conference 2017
Bonnie Ruberg, speaking at the Gotland Game Conference 2017
All* the presentations and the Award Ceremony are finally available on our YouTube-channel. Even better – if you prefer reading you can click through these links to find a) a description and the video for each talk and b) our live twitter coverage of each talk. Highly recommended!