Mech Rage

Mech Rage is a city-destroying game for the active monster. The players punch towards the screen/Kinect to destroy buildings and enemies sent to stop their rampage, while walking along the city they’re ruining via a StepMaster.

Unity-based, utilizing Photoshop, FL-Studio and Visual Studio.


  • Karl Malm – Producer
  • Arash Affra Bakhtiari – Lead Programmer
  • Joel Sarkar Nilsson – Lead Art
  • Gabriel Stoffel – Lead Sound
  • Max Snäll – Lead Tech
  • Marcus van Aller – Lead Designer