Educators: don’t forget to register for the Summit

The Higher Education Video Game Alliance is joining us on Gotland at the end of May!

There is still some room in the Game Educators Summit. Are you too pressed for time to attend the full Summit + GGC? We have a suggestion!

Why not attend just the last two days: Tue 30 – Wed 31. That will get you the final day of the GGC show floor, with awards and mingle (= get to know everyone), and the summit working day on 31/5. You can even make the evening flight or ferry back that same day.

So if you are teaching university level game design- och development and haven’t already done so, please:

We – Uppsala University and HEVGA – hope to see you there!

Pump the Frog

Inflate The Frog! Roll slip and squeeze your way around this 2d-puzzle-platformer as The Hungry Frog. Control your size and affect the environment at the same time to devour as many flies as possible!

Pump the Frog was awarded Best 1st Year Project, Almedalen Library Award, the Cha-ching award (most commercially viable) and the Pwnage Award at the Gotland Game Conference 2017.

It went on to win Best Execution in Art at the Swedish Game Awards 2017, and was selected for the 2018 alt.ctrl.GDC showcase in San Francisco.

They also won the Tokyo Game Show “Sense of Wonder“-competition to exhibit in Japan and the game was ranked among the Top 6 Indie Games of Tokyo Game Show 2018!

Team:
Karl Wallsten – Producer/Tech
Theo Unland Karlsson – Lead Design/Lead Tech
Erik Säll – Lead Programmer
Felix Wahlström – Lead Artist
Eric Osana – Programmer/Lead Sound
Emil Kiviniemi – Artist/Animator
Elias Thörnlund – Music
Nils Eklöf – Music/Sound Effects

Bull-Dog

Bull-Dog is a two player game made in Unity, comical cat and mouse style played in an arena environment resembling a farm pasture.

One player uses a helmet with horns and a Wii-remote gyroscope on it to control the bull character by tilting their head in different directions. The other player controls the dog character using a cycle handlebar with a Wii-remote attached to its center for the gyroscope as well. To win the game the bull player has to hit the dog player once to knock him out of the fenced in area while the dog player has to dig up all bones in the arena to win. There is a time limit that results in a bull win if it’s reached.

Bull-Dog features different types of interactions in the arena like the bull being able to charge and knock down trees, the dog can jump over obstacles and such.

Team:

  • Johannes Sundström – Producer,
  • Thomas Härdin – Lead Design,
  • Anna Lindholm – Lead Art,
  • Stella Nyberg Brodda – Art,
  • Evelina Paulsson – Art,
  • Tobias Vestlund – Lead Programmer,
  • Kevin (Bihi) Johansson – Programmer.

www.facebook.com/BullDogGame/

Neon Skies

Neon Skies is a 3D, multiplayer game inspired by the game mode “Battle Royale”.
You are summoned to a futuristic jungle on a sky island along with three other players and your goal is to craft your own weapons and fight to be the last man standing. You are equipped with a stealth suit that lets you stay invisible to other players except for when performing important actions such as entering combat, harvesting resources or crafting weapons.

The game is built in Unity. For the graphical content we used Photoshop, Maya, 3Ds Max, 3D Coat and Substance Painter.

Team:

  • Håkan Johannsson – Lead Code
  • Fabian Lindin – Lead Artist
  • Erik Levin – 3D Artist
  • Marcus van Aller – 3D Artist
  • Filip Swärdh – Producer/Lead Deisgner
  • www.neonskiesgame.com/