Silver Hauler

In Silver Hauler you take control as the conductor of a train, hauling goods across the world to make the towns prosper and of course, to make money to expand your train and influence further

All Town and Cities produce goods, and it’s your job to figure out the best route for the haul to make the most profit. The further a Town is from a producing Town the more that product will be worth

Team:

  • CHRISTIAN BONDI: Project Manager, Producer
  • HENRIK NILSSON: Programmer, Product Owner
  • ANTON ZACHRISSON: Programmer, AI & Weapon
  • MAX VON HOLTUM: Graphics, UI
  • ERIK WESTERLIND: Graphics, Environment & Train
  • MARCUS ANDERSSON: Graphics, Animation & Weapons
  • MATTIAS JOHANSSON: Desinger & Quality Assurance
  • SUBMARINE_KID: Sound Designer, Music & SFX


Stygs Ascent

Styg’s Ascent is a rogue-like, 2D action-platformer where you play as Styg, a demon overlord determined to reclaim his fortress that has been sieged by pesky heroes. Clear out the invading forces from every single crevice on your way to take back your throne. Grow more powerful as your health dwindles, unleashing your inner strength.

Ascend back to your former glory; no checkpoints, no heals and one life.

  • – Over 20 unique rooms
  • – 12 unique item upgrades
  • – Randomly generated levels
  • – Grow stronger as you take damage
  • – Use the fortress obstacles to your advantage

Team:

  • Dionysios Adamopoulos : Programmer – Enemies & levels
  • Sonja Anders : Graphic Artist –  Environment & UI 
  • Maximilian Feig : Graphic Artist – VFX, music & sound
  • Felix Krafft : Programmer – Avatar & items
  • Robin Lundqvist : Producer – Project management
  • Viggo Rohden  : Graphic Artist – Character design & animations
  • John Widmark : Product Owner – Level design & QA

Projekt K8

Project K8 is a rogue-like game. You control K8, a genetically engineered super-soldier, fending off war robots by creatively using her only power – telekinesis – in a desperate attempt to flee the scientific lab she was born in.

Team:

  • Kiarash Taherkhani – Product Owner, Creative Director, Programmer
  • Ameer Khalid – Art lead, Graphic artist, Producer
  • Lisa Martijn – Character design, Animation, Graphic artist
  • Jacob Farraj – Project Manager
  • William Melander – Programmer, animation implementation
  • Luka Grepl-Malmgren – Graphic artist
  • Robin Ahlgren – Test Lead, Open minor