Scrap Pirates

Scrap Pirates is a metroidvania-style exploration platformer with a focus on 2-player co-op gameplay.

A crew of space pirates travel through the Old Reach, looting and salvaging scrap and valuable metals to keep afloat. There they stumble upon an abandoned terraforming vessel that disappeared without a trace long ago, a most fortuitous event!

They start exploring the interior of the vessel, using magnetic abilities to advance and help each other along the way. Something’s not quite right however, and the question arises: Is the derelict ship truly abandoned?

The game is developed for PC using Unity 5.

Team:

  • Jenny Grip – Producer and Level Designer,
  • Rebecka Nyström – Lead Designer and Level Designer,
  • Nicolina Ă…kerfelt – Lead Programmer and Gameplay Programmer,
  • AndrĂ©e Henriksson – System Programmer,
  • Christoffer Svensson – Lead Artist,
  • Jonna Jarlsson – Animator/ Artist,
  • Ida Lahti – Environmental Artist,
  • Walter Tischkewitz – Sound

Agency (2014)

Undercover Agency is a turn based deck-building game that allows the player to play the game while on the go on touchscreen devices. Play as a special agent and choose your way to play. Each time you play, you will have a different experience.

The physical card game version of Agency on the Gotland Game Conference 2014 show floor
The digital version of Agency, on the Gotland Game Conference 2014 show floor

The player takes the role of a special agent, who have be tasked to find the Super Secret Technology that has been stolen. It is now up to you to use all your tricks, gadgets, contacts and credits to do underground battles ageist opposing agents.

Undercover Agency wont Student Choice at the Gotland Game Conference 2014.
Undercover Agency wont Student Choice at the Gotland Game Conference 2014.

Team:

  • Marc Helmisaari – Producer
  • Jessica Andersson – Graphical artist
  • Linus Augustsson – Programmer
  • Gabriel Wigren – Graphical artist

This game is being produced with the help of the Unity Engine, and also printed as a physical deck.

Tower Offensive

Tower Offensive is a match 3, tower defense game with a 2D isometric perspective in a medieval inspired setting. Gather resources by matching different materials. Use these resources to build towers to help you defeat the oncoming forces. Tower Offensive combines two popular genres, creating a challenging environment for those that enjoy them both.

Tower Offensive on the Gotland Game Conference 2014 showfloor

Awards: Tower Offensive was awarded Best Presentation, the Ca-Ching award (for most commercially viable) and the Almedalen Library Award, at the Gotland Game Conference 2014.

Tower Offensive was awarded Best Presentation, the Ca-Ching award (for most commercially viable) and the Almedalen Library Award, at the Gotland Game Conference 2014.
Tower Offensive was awarded Best Presentation, the Ca-Ching award (for most commercially viable) and the Almedalen Library Award, at the Gotland Game Conference 2014.
Tower Offensive was awarded Best Presentation, the Ca-Ching award (for most commercially viable) and the Almedalen Library Award, at the Gotland Game Conference 2014.

Team:
Emelie Teinler – Producer/Game Designer
Philip Karlsson – Lead Programmer/Level Designer
Mariam Forsmark – Lead Artist
Alexandra Hytönen – Artist
Teodor NorĂ©n – Programmer
Emanuel Palm – Programmer
Roland Koch – Audio Designer

Platform: PC and Tablet. Developed in Unity.
Development blog

Little Warlock (2013)

Little Warlock has been released on Kongregate!

Little Warlock is a casual browser based collectible card game suitable for a broad audience. It’s very easy to learn yet offers a great diversity and multiple playing styles for the experienced player. Collect, create and trade hundreds of different cards that can be used to summon creatures, build structures or cast spells. There are options to build custom decks or to use any of the pre-made decks available to jump straight into the action.

Little Warlock on the Gotland Game Conference 2013 show floor
Little Warlock on the Gotland Game Conference 2013 show floor

What makes Little Warlock unique on the market is the addictive real time lane combat where the player has to adapt to the different conditions of various locations and enemies and where his or hers choices is what determines the outcome. Winning battles awards gold, experience and sometimes new cards or powerful items to further help the player in the quest to rule the world!

Little Warlock was awarded the Best Graduating Class <em>and</em> the Cha-ching! Award (= commercial potential) at the <a href="http://www.gotlandgameconference.com/2013/">Gotland Game Conference 2013</a>, and Best Execution at <a href="https://game.speldesign.uu.se/blog/gotland-university-takes-sga-by-storm/">the Swedish Game Awards 2013</a>.
Little Warlock was awarded the Best Graduating Class and the Cha-ching! Award (= commercial potential) at the Gotland Game Conference 2013, and Best Execution at the Swedish Game Awards 2013.

  • Jerry Jonsson – Programmer/Designer
  • Mika Edström – 2D Artist/Designer