Dungeon Crawler

Dungeon Crawler is a digital boardgame, combining the best of both worlds by merging Vintage Gaming with Next Generation technology. The result is an amazing board gaming experience, enchanced by great characterization, savable character customization and progress and rules for bribing judges and swaying the crowds.

Team:
Producer: Philippe Bolay
Graphics: Lars Johansson, Kristoffer Printz, Malin Mellgren
Programmer: Ted Wikman
Sound: Jesper Krogh Kristiansen
Music: Thomas Lavergren
Website: http://www.oob-games.com/

Victorious Skies (2010)

Victorious Skies is a competitive real-time strategy game all about aerial fleets clashing in air-borne naval combat. Two players will assume the role of an admiral leading his fleet into combat. Great fleets consisting of multiple ships of all kinds of classes, each providing their own utility to your squadrons delivers a detailed strategic experience.

Team:
Producer: Thomas Appelberg
Graphics: Rickard Folland, Jonatan Hagström, Marcus Larsson, Nicolas Lindbäck
Programmer: Mikael Gullberg, Thomas Appelberg
Sound: Marcus Larsson, Thomas Appelberg
Website: http://www.victoriousskies.com/

Dash

Dash is a multiplayer game where players compete in a arena type sport. The goal in each match is to score a set number of points, or get the highest score before the match time runs out. The arenas in Dash is not only inhabited by players, but arena robots as well, and they’ll defend the gameball from the players.

Team:
Producer: Lukas Hägg
Graphics: Lukas Hägg, Viktor Ledäng
Programmer: Rudy Castan (external)
Sound: Johan Skoglund (external)
Website: http://www.inkbot.se/

Avarice

Avarice is a 4 player horror game where you fight each other over an antidote that will save your life. The game is played out in a fictive ghost town, inspired by the old English countryside.

All the characters have been poisoned. In order to survive, you need to find the ingredients and mix an antidote. But there’s one problem, there’s only enough antidote components to cure one of you. As the poison starts to corrupt your mind, you determine that you have to gather these components for yourself if you are to survive – taking them from the dead hands of your opponents, if that should be necessary.

Team:

  • Producer / Programmer: Niklas Borglund
  • Lead Programmer: Jakob Hillerström
  • Programmer: Casper Henriksson
  • Lead Design / Graphical Artist: Petter Gillman
  • Lead Graphical Artist: Johnny Wretlind
  • Sound from Gotland School of Music Composition:
    • Pontus Granström, Joakim Jalhed, Sol Andersso, Mathias Lissmyr

Website: http://www.5kcoconuts.com/