Roboturusama

Transform into a vicious tower of doom and exterminate any threats in this fast paced cooperative arcade-action-game. Kill as many enemies as possible before you advance to the next level by rolling over them or shooting them! Use all your dexterity to outmaneuver your friends so you get the highest score or work together to get through all the levels.

Roboturusama lets the player control their robots with a trackball and only one button which makes the controls very intuitive. It doesn’t take a lot of micro or ultrafast fingers to master Roboturusama but you better be ready to spin that trackball like a person who likes to spin a trackball very much!

Platform: Windows, Linux, Mac
Codebase: SFML C++
Tools: Sprite Sheeter (homemade), 3dsMax, Maya, Photoshop, After Effects

Team:
Producer: Dan Kalllin
Programming: Mikael Hedenström & Axel Wettervik
Lead Design: Thomas Hertz Orre
Artists: Thomas Hertz Orre, Felix Rönnholm, Marcus Särefjord

Paper Express

https://www.youtube.com/watch?v=K07QNRopfik

Paper Express is a 2D side-scrolling arcade game that focuses on cooperation between 2 players.

Run through beautiful environments and deliver newspapers to mailboxes while trying to get past obstacles by jumping over or sliding under. Work together with a friend in order to reach all mailboxes – but be careful. If you hit each other with your papers, you will faceplant!

The game was built in XNA and the graphics made in Photoshop.

Team:
Daniel Gustafsson – Producer & Sound artist
Marcus Bildtgård – Lead Designer & 2D artist
Joel Sjömark – Lead Artist
Alexander Hinas – Lead Programmer
Emma Dickmark – 2D artist

Sage

Sage is a non traditional two player arcade fighting game. You play an ancient elemental, using your powers to attack or counter your opponents projectiles in an epic battle taking place in a world unknown to us. Experience the beautiful setting and see it change through different seasons as your battle lasts for eternity.

Team:
Viktor Andersson – Lead Design
Daniel Hagström – Lead Programmer
Stina Rahm – Lead Art
Elias Stolt – Programmer
Niklas Blidfors – Programmer
Love Gunnarsson – Grafics
Maria Norkvist – Producer
Rosanna Gunnarson – Music (external)

Thirsty?

Thirsty? is an arcade puzzle game / vending machine where you operate bizarre machinery in order to save your precious refreshment!

The game takes place in a soda vending machine. Your objective is to use an exciting physical interface to interact with the vending machines many devices,
and get the bottle out of the machine as fast as possible. You will have to use cogwheels, conveyor belts and much more to avoid obstacles such as dangerous machinery and liquids, to get your bottle safely through each level. If you are fast and precise enough, you might just manage to win yourself a Vitamin Well through our very own beverage dispensing device.

Team:
Producer: Elias Press
Graphics: John Svetoft [Lead], Robin Lundin, Jerker Gullbrand
Programmer: Filip Nilsson [Lead],Niklas Karlzen, Nicholas Svan Larsson, Fredrik Nes Sjödin
Design: Johan Karlsson
Music: Erik Svetoft (external)