Provincia

Set in a post-apocalyptic version of Italy where a world-wide chemical warfare disaster has left the earth covered in a thick poisonous fog, the player takes flight as a fearless mercenary pilot venturing between the now colonized mountain tops far above the deadly smog below in search for adventure and fortune.

The arcade style controls give rise to fast-paced and explosive aerial combat that is balanced by serene exploration in a dangerous yet beautiful world. Take off and experience the freedom and unpredictability of Provincia.

Platform: PC, built in Unity.

Team:

  • Kentaro Hayashida: Programmer
  • Teodor Huldt: Musician and Sound Designer
  • Isaac Olander: Environment and Texture Artist
  • Felix Rahm: 3D and Concept Artist
  • Alexander Sinn: VFX Artist
  • Léo Smith: Sound Designer
  • Hangning Zhang: Programmer

instagram.com/provincia.game
facebook.com/Provincia.game

Ascenders

Ascenders extracts and combines the best from the shooter, platformer and race genres. It’s a swift 1v1 race in an enclosed tower with simplistic, but dynamically changed environment. Generate glass cubes and use them to climb swiftly upwards in the contest to reach the Beacon. Shoot energy blasts to smash opponent’s structures and take advantage of the shockwaves. Engage in melee range and use knock-back shield to push your opponent around.

Team:

  • Krzesimir Pszenny – Producer
  • Matti Johansson – Programmer
  • Joakim Malmström – Designer
  • Marie Colin – Artist
  • Tim Wergeni Johansson – Sound Designer

https://www.instagram.com/ascendersofficial/

https://www.facebook.com/Ascenders-350697722223480

D.A.S.H.

D.A.S.H. is an action game focused around exploration and fast-paced combat. Find yourself in the midst of a conflict between vicious gangs and a totalitarian government. Collect oldschool cassette tapes and expand your soundtrack! Developed for PC using Unreal Engine.

Team:

  • Mateusz Sieradzinski – Scrum Master & Level Designer & Designer,
  • Axel Halén – Product Owner & Technical Artist & Designer,
  • Karl Poll – Programmer & AI Programmer,
  • Tony Rundström – Programmer,
  • Kaspar Fürst – Artist & Environment Designer,
  • Shifatul Kabir Siam – Artist,
  • Jesper Karbing – Artist
https://www.facebook.com/IGHDASH/

Cast By Light

Control the light, to find your light. Cast By Light is a 2D single player puzzle game created for arcade and mobile. The player controls the sun with a rotating dial, creating shadows in the game to solve environmental puzzles to help the protagonist of the game Ann to find her lost partner in a grueling world where the sun is dangerous and the only way is to navigate through the shadows. Can you help Ann to find the way?

Cast By Light at the Gotland Game Conference 2019

Cast by Light was awarded the Jury Spotlight Award at the GGC 2019!

Team:

  • Josefine Skeppström – Designer,
  • Anette Essel – Graphics Artist,
  • Tove Wahlberg – Graphics Artist,
  • Karam Hariri – Programming ,
  • Erik Sander Glastra – Project Manager,
  • Miguel Redondo – Programming

Cast By Light on the Web: