Gabble Grimoire is a 2D single player adventure game, where the player has to use different spells in order to defeat enemies along their path. The player character runs automatically upwards and the game utilizes a touchscreen in order for the player to move their character or cast a spell.

Team:
Teddy Chavez – Designer & Product Owner
Pia Singh – Project Manager & Scrum Master
Josefine Ringstad – Artist
Jesper Backman – Programmer
Therese Carlsund – Artist
Jonathan Berggren – Programmer
David Åström – Designer
www.instagram.com/gabble.grimoire/
The Game was built in Unity and the art assets were created using Photoshop.
























the Gotland Game Conference 2018
the Gotland Game Conference 2018
the Gotland Game Conference 2018
the Gotland Game Conference 2018






