Game of the Year!


The 2010 edition of the Swedish Game Awards is over. The winners were announced at the Grande Finale on the 12th of June, and the prestigious Game of the Year went to GAME students!

Dwarfs is a third year project, an arcade strategy game for PC and Xbox360 putting you in charge of helping a computer controlled tribe of Dwarfs to excavate randomly generated mountains. You must help them gather juicy minerals and valuable gold, all the while protecting your Town Hall from harm. The SGA Jury motivation read: “Charming graphics, well thought out and fun. An overall solution that really works with an excellent tutorial that introduces a fun, tactic and strategic gameplay.” .

GAME has never had a big presence at SGA, largely due to scheduling conflicts. Our students are smack in the middle of production when SGA requests final submissions. But every now and again student teams have an early playable ready in time and enters the national competition. Thus Dwarfs can proudly join Promqueen (2005), Sumo (2006) and Vertigo (2009) in the list of GAME productions recognized at the Swedish Game Awards thus far.

Well done everyone!

PS. It might be worth noting that the Game of the Year-award came hot on the heels of the team’s well deserved Pwnage Award at Gotland Game Awards less than a week ago. 🙂

Fumbies

Fumbies: The Cloud Creatures has been released on iOS!

Fumbies is a Facebook game about taking care of a handful of creatures that lives high up in the air, over the clouds.

The player needs to keep the Fumbies happy by making sure they are clean, well trained, feel good, and go to their job. The main goal of a Fumbies life is to “lovel”, when a Fumbie lovels it passes on its genes to the Fumbie’s children. The children will inherit the parent’s looks and attributes.

Attributes depend on how the player has trained its Fumbies, and determine if the Fumbie is an intelligent, strong, or charismatic Fumbie. Fumbies earns unique items and visual parts for each specific attribute. Thus; by changing a Fumbie’s attributes the player is able to give the Fumbie a unique personality.

Fumbies was awarded the Almedalen Library Award and Best Game Graduating Class at Gotland Game Awards 2010.

The Fumbies team receiving "Best Game Graduating Class" at the Gotland Game Awards 2010
The Fumbies team receiving “Best Game Graduating Class” at the Gotland Game Awards 2010

Team:
Producer: Max Tiilikainen
Graphics: Jona Marklund , Rickard Jonasson, Povel Gulin, Sebastian Larsson
Programmer: Johan Norberg, Sebastian Svensson
Sound: Josef Falkensköld (external)
Website: http://www.meowentertainment.com/

Band of Brawlers

Band of Brawlers is a 3 vs 3 combat game, requiring teamwork and tactics in a king-of-the-hill scenario. On a colorful planet somwhere in space brawlers have started to gang up and are battling each other for control of an abandoned Tivoli. Gang up with your friends and see which team has the greatest cooperation and tactics while you try to take over and hold as many of the zones as possible. While fighting you’ll also get to experience an innovative combat interface that lets you perform attacks with the mouse.

Team:
Project Management: Natalia Mekras
Graphics: Ted Edin, Kalle Henningsson, Monica Kreitz, Tobias Källkvist, Daniel Ohlsson
Programming: Olof Ahlberg, Gunnar Carnbro, Peter Sjödin
Sound: Nicolas Leventorp
Website: http://sim4devblog.blogspot.com/

Colorless (2010)

Colorless is a short game revolving around eight specific levels with a focus on co-operation and the concept of closeness.

While players move around freely in the world, the camera pans out when the players are further away from eachother. The two main characters have different skill sets and they need to be combined in order to overcome obstacles and take care of enemies. Basic skills are running, jumping, kicking, sliding, opening doors and climbing. Leveldesign force the players to split up but, the only way to regenerate health is to stay close to eachother, the most effective way of recharging energy is by hugging!

Colorless was awarded “Best Serious Game” at Gotland Game Awards 2010.

Features:
– A romantic, multiplayer, 2D side-scrolling, co-operative, platformer game.
– Played on classic 8-Bit controllers ported to a PC.
– Black and white versus colored backdrops, 50-ies retro inspired.
– Dark humour with increadolous plot twists.

Team:
Albertinna Sparrhult – Producer
Niklas Ã…hs – Lead art / Lead designer
Pernilla Sparrhult – Art / Lead designer
Björn Bergren – Programmer
Mattias Bertilsson – Programmer / Assistant designer
Pontus Granström – Sound Effects
Mattias Lissmyr – Music Composer
Website: http://zamarkand.com/