Introduction to Game Development is a crash course attended by all students in their first semester. 2006 saw the introduction of the Torque 2D-platform (replacing Flash from previous years), and a general space shooter theme.
DN writes about Spelfest and Sumo
Susanne Möller at DN highlighted our student’s game Sumo in this article she wrote about Spelfest 2006!

Motion capture at P18
Anreas Wahlman fired up our mocap studio in the P18-hangars today, and let Lippo lose for a secret project.
Dance, monkey! Dance!
A quick & dirty mocap animation from one of our first year students:
Tribute to BAC
God created Thursday so we would have a day for GAME-evenings at BAC.
BAC – or Björkanderska – is a café/restaurant smack in the middle of the Visby harbour. GAME has always had a special bond with BAC – even as they went through owner changes and all kinds of crazy turbulence (constantly closing down and then re-appearing like a Phoenix) – we’ve always had a place to put our games on display, meet and play a bit of Lobo or have a beer and chillax in the warm glow of a friendly DS LAN.
This post is a tribute to BAC. And GAME-nights 🙂