GDC Europe / GamesCOM 2014

We just came back from the Game Developers Conference (Europe) and GamesCOM, in Cologne. Our students exhibited CoBots, Defunct, Little Warlock and Tower Offensive in our booth on the show floor. All photos are courtesy of Mathias Andersson (Producer and programmer on CoBots).

Last minute playtesting / fixing at the airport.
Last minute playtesting / fixing at the airport.
Students, ready to board the flight.
Meeting up with GAME faculty in Cologne
Defunct in our booth at the Game Developers Conference (GDC Europe)
Jerry Jonsson pitching Little Warlock on the GDC Europe showfloor

CoBots was with us too!
Conference swag can be real nice. 😛

The GamesCOM crowd. Overwhelming as always.
The GamesCOM crowd. Overwhelming as always.
Bye bye GamesCOM. Thanks for this year!

Game Developers Conference

Tracks at the GDC 2013
Adam Mayes is such a shameful fanboy. His enthusiasm for USA, San Francisco and the “real” GDC has been diabetes inducing – long ago triggering the predictable counter-reaction in yours-trolly.

I am willing to admit now though that the man was right about GDC. I can’t remember leaving a session of GDC Europe feeling inspired. Or enthusiastic. Or validated. Or whipped.

Informed – absolutely, but never… improved.

Leigh Alexander

We’ve been here two days and the conference has yet to start proper. The first two days are “summits” – I’m primarily following the Education and the Monetization summits with a dip in the AI track every now and then. The AI people have, by far, the most fun in their sessions.

Only two days, and I’ve already met and spoke with Brenda and John Romero, Leigh Alexander, Tracy Fullerton, Eric Zimmerman, Ian Schreiber, Jeff Orkin – you know. The people that writes The Books. The people that we Follow.

A lot of talk of inclusion, gender and death to the boy club all around the conference. The topic crops up in almost every session. There is an undeniable air of synchronicity with our own conference theme. People respond extremely well when I bring the GGC up, so I’m doing my best and grabbing big name-speakers here.

It's... pretty big too.

GDC Europe 2012

Like the silly, silly boys we are we made a decision to drive to Cologne this year. Three game developers, a reasonably comfortable Volvo and an eight hour road trip from Copenhagen. What could possible go wrong?

… little did we expect that the Germans had built the WORLDS LONGEST CAR PARK where there used to be an autobahn.

But then we finally got to the conference and stepped into a time machine fueled by

Four days passed like nothing! We we’re like

ehrhm. no I mean

As always the GDC provides an insane amount of

and

and

and even a bit of

GDC Europe 2011


GDC Europe has been great this year. Lot’s of inspiring lectures, great conversations and a fair amount of good parties to boot. 🙂

As is our way, we brought our students to this – the largest industry meeting place in Europe – to show their work (and thus, our work). We met a lot of old friends here but also made several new ones. Let’s just say we can look forward to several new guest lectures this autumn, and probably a staff exchange with the Communication and Multimedia Department at NHL University which we had a great time getting to know!

We’ve been to GDC Europe several times before. Check out 2010 and 2009.