I’ve never in my life had the experience of tilting a book off an old dusty bookshelf and unlocking a secret passageway, but I hope I do before I die. Movies have never sold us a more believable-but-still-magical fantasy than the passage behind the bookshelf, or the revolving bookshelf that turns under your feet and rotates you, speechless, into a hidden laboratory. But I have now gotten to play a game inspired by that fantasy, and it’s one of the most creative things I’ve seen at this year’s Game Developer’s Conference.
GDC hosts a small selection of games with weird input methods every year under the banner of Alt.Ctrl.GDC, and the standout for me this year was bookshelf game Cryptogram.
- Gotland Game Conference 2015 – Winners
- Gotland Game Conference: Day 1, by Vilya
- Gotland Game Conference 2015, by KJ Interactive
- The Japanese School of Media Science wrote about us, not once, but twice! 🙂
- Kotaku wrote about student project Clouds Below; “It’s Kinda Like The Wind Waker, But With Flying“