Alumni Days 2009 Program

Alumni Day 2009 Participants

The annual Alumni Days are upon us yet again! This year features three full days of guest lectures and workshops by our industry active former students – ending the week with a huge party over at the Motion Capture Studio. Be there or be square!


13:00 – 17:00 (3rd year GAME Students)
Mikael HedbergFrictional Games
Location: E30
Workshop: Storywriting

13:00 – 17:00 (All Students Welcome! – but space is limited on sign-up basis)
Jonas Eriksson och Johan Presto – Pitchin
Charlotte Ryberg – Disco Volante

Sign-up: with Maria Larsson at BAC
Location: GIP
Workshop: Att Kommersialisera Kunskap


10:30 – 12:00 (All Students)
Tobias LundmarkStarbreeze Studios
Location: Borgen Movie Theater
Quality Assurance: Riddick – Assault on Dark Athena


13:00 – 14:00 (All Students Except 3rd Year GAME Students)
Johan Svahn – One Man Productions
Lecture: How to Start Your Own Studio

13:00 – 17:00 – (3rd year GAME students)
Mikael HedbergFrictional Games
Workshop: continues.

14:00 (All Students Except 3rd Year GAME Students)
Workshop: “Konsten att gå rätt – hur du använder kroppen, blicken och rösten för att nå dina mål.”


10:30 – 12:00 (All Students)
Mikael HedbergFrictional Games
Lecture: Story Writing


13:00 – 14:30 ( All Students)
Martin Ekdal & Koshjar Hamedi – Donya Labs
Demonstration: 3D Optimization

14:30 – 15:30 (All Students)
Nils Stadling – Microsoft Sweden
Lecture: Introduction of Microsoft Partnership

15:30 – 16:00 (All Students)
Emma MellanderNordic Game
Lecture: Nordic Game Presentation

16:00 (All Students)
Don Geyer – Wrap-up and Party Tickets Distributed

19:00 (All Students)
Alumni Mingle & Party! – With DJ Doktor DRYG
Location: Motion Capture Studio

CGA Workshop with Steven M. Ilous

Steven M. Ilous with 1st year of Computer Graphics & Animation 2009
Steven M. Ilous with 1st year of Computer Graphics & Animation 2009

The entire GAME-floor has been teeming with frantic, creative energy as producer and animator extraordinaire Steven M. Ilous led our first year Computer Graphics & Animation-students through a week long workshop.

The group of 30 or so students were divided into smaller teams of 6 and asked to produce – during five days – a short commercial or film either 15 or 30 seconds long. Steven led them through a gradual and iterative process, from the single line concept, to story board, to shooting new material, composing, mixing animation with existing footage and lastly rendering the entire effort.

It’s been an awesome journey – from zeros to heroes, in five days flat!

Update: some teams have posted their videos on youtube, checkit;

They’d Be Everywhere If We Didn’t Eat Them
The Safest
If – Is Your Home Insured?
Swine Flu The Movie

Back from GamesCom Germany

Gotland Game Awards is GAMEs great finale of the academic year. During a couple of days – just before the summer holidays – our students get to exhibit their work publicly and to a jury from the entertainment industry. Students are given great feedback, opportunities to network with brilliant people and are awarded some 400 000 SEK worth of sponsored prices.

Whats more; the best projects are invited to come with us to the annual Games Developer Conference and GamesCom in Germany. With 245 000 visitors, 4 100 journalists and 458 exhibitors from 31 countries, it is the largest games trade fair in the world!

Matching the enormous momentum of GGA 2009, GAME flew almost 40 people (students and staff) the 3500km to Cologne to show off our games and education this year. Our troop was so big in fact that GAME occupied two booths at the convention: one in the Business Area where (only) industry people hang out and mingle. And another in hall 6 (the big one!) where we shared the floor with (among many others) Blizzard, Rockstar, Square Enix, Bethesda and Microsoft!

Four schools from other parts of Europe attended the convention, but none could compete with our massive presence: eight games in total, three arcades and two booths entirely built and manned by the students themselves. Check these pictures out!