(click to embiggen and translate)
Let it be known; Marcus is the biggest troll I know. Second only to the one who’s name must not be mentioned. *host*joar*harkel*
The department of Game Design at Uppsala University, campus Gotland
This is the highly informal blog of the GAME-department. We use it mostly to document the things we do outside of running one of the worlds strongest game educations. For information about our education, programs and courses, check the official site at Uppsala University.
Marcus Ingvarsson inherited the Serious Games course when Anne Duse went back to the Ministry of Foreign Affairs. He the opportunity with both hands and ran with it!
This week saw a guest lecture by Jolyon Webb from TruSim, showing off their immensely cool game technology for military training, medicine and physiotherapy.
Next week we have 2 lectures; the first one is on Wednesday 10/10, 13.00 in D20. The prominent Ernest Adams makes a quick stop. Who knows, he might give a lecture, why don’t you come by and find out?
And on Thursday 11/10, 13.00 in E22 we’ll be gatecrashed by Professor Richard Bartle who didn’t just invent the mmo-genre but this photogenic pose as well. He’ll be talking about human rights in virtual worlds.
Wednesday, 17/10, 09.00, E22 we’ll be invaded by the mad scientists from Grendel Games. They’ll be showing their laparoscopy training game. And who knows, we might have to put a “volunteer” under the knife.
So, to sum it up:
Wednesday, 03/10, 13.00, E22
Wednesday, 10/10, 13.00, D20
Thursday, 11/10, 13.00, E22
Wednesday, 17/10, 09.00, E22
That’s all for now. See you!
Marcus Ingvarsson, the Swedish voice of Adam Mayes and mastermind behind last years Theme Park, cooked up this awesome workshop for our second year students:
“Today you will use your game design skills to reflect over the ongoging protests in Ojnareskogen on Gotland. There are many different sides to the situation, with many possible solutions.
In this assignment you have to:
The second half of the day was spent outside, with the groups testing all designs by the harbor in Visby. Fourty adults engrossed in the various complexities of a traditional playground game.
They… drew some attention. 😀
Like the silly, silly boys we are we made a decision to drive to Cologne this year. Three game developers, a reasonably comfortable Volvo and an eight hour road trip from Copenhagen. What could possible go wrong?
… little did we expect that the Germans had built the WORLDS LONGEST CAR PARK where there used to be an autobahn.
But then we finally got to the conference and stepped into a time machine fueled by
Four days passed like nothing! We we’re like
As always the GDC provides an insane amount of