Be the Bear

Be The Bear lets you experience life as a Grizzly bear in its natural habitat.

Witness beautiful landscapes in search for your next meal, while experience adrenaline filled fights with wolves, and other bears, in an never ending struggle to survive.

Be the Bear is a first-person bear simulator with its focus on immersion – a free roaming exploration game where you move through the wilderness in search of food fighting off other animals and starvation.

Be the Bear on the Gotland Game Conference 2014 show floor

Team:

  • Tom Hedberg – Producer/Lead Designer
  • Linus Johansson – Lead Programmer
  • Jesper Leveau – Programmer
  • Gustaf Nerström – Lead Graphical artist/3D Art
  • Johan Hjern – Animator
  • Oskar Lilja – Environmental Artist

Be the Bear is developed in Unity3D and uses an Xbox 360 controller as input device.

Parasite

An intense audio visual horror experience for the Oculus Rift. You’re a scientist, out of options whose only way to survive is to face the horrors that lie between you and safety.

Parasite is a horror experience made for the Oculus Rift. Taking the role of professor, holed up in a Research Station, you must travel through the facility in order to find your way out. But, of course, you are not alone. And are unaware of the horrors that lie within.

Team:

  • Linus Eriksson – Producer, Code, Level Design
  • Karl-Johan Thole – Lead Graphics, Level Design
  • Johan Holm – Graphics, Audio
  • Gillis Gröndahl – Graphics

The game was developed using Unity’s game engine. Graphics was created in 3DS Max, Zbrush and Photoshop. The game was developed in C# using Visual Studio.

Ghoulies

Ghoulies is an alternate reality, ghost hunting game for teens, ages 13-16. The players use their smartphones to battle and collect different ghosts and supernatural beings, the so called Ghouls. Ghoulies make use of various smartphone functions, such as the GPS, gyro and camera to put the player in the middle of an exciting game world, right between reality and fiction.

Ghoulies on the Gotland Game Conference 2013 show floor
Ghoulies on the Gotland Game Conference 2013 show floor

Ghoulies on the Gotland Game Conference 2013 show floor
Ghoulies on the Gotland Game Conference 2013 show floor

Ghoulies was awarded Best Second Year project at <a href="http://www.gotlandgameconference.com/2013/">Gotland Game Conference 2013</a>.
Ghoulies was awarded Best Second Year project at Gotland Game Conference 2013.

Ghoulies was awarded Best Second Year project at <a href="http://www.gotlandgameconference.com/2013/">Gotland Game Conference 2013</a>.
Ghoulies was awarded Best Second Year project at Gotland Game Conference 2013.

Team:

  • Lee Kåberg – Producer/Artist
  • Daniel Polgar – Lead designer/Artist
  • Therése Pierrau – Lead Art
  • Tove Ahlgren – Artist
  • Johan Holm – Lead Sound/Artist
  • Max Barnell – Lead Code
  • Kevin Frender Berglund – Coder
  • Marcus Brännfors ( External ) – Music
  • Marcus Sjöblom ( External ) – Music/Sound

The game is developed for android, and will be playable on pads and smartphones. The tools we have used for coding the game is Eclipse and Java. For the graphics we have been using 3Ds Max, Adobe Photoshop, Adobe After Effects. For the sounds and music Reason and Goldwave.

Ström


“Uncover the secret power of Ström in an ancient temple ruin, as a young girl on her rite of passage.”

The player controls the avatar Lume, as well as the mechanic of Ström transfer, which is the ability to switch states between objects within range of the avatar, for example dragging Ström from a moving creature to a static one. The player has to solve puzzles and move through obstacles by thinking logically and observing the surroundings. The goal is to evolve the Ström mechanic in order to complete all the levels in a linear fashion.

Ström on the Gotland Game Conference 2013 showfloor
Ström on the Gotland Game Conference 2013 showfloor

Ström on the Gotland Game Conference 2013 showfloor
Ström on the Gotland Game Conference 2013 showfloor

Team:

  • Hannah Idén Gustafsson – Producer
  • Hanna Eriksson – Artist
  • Karl-Johan Thole – Artist
  • Andreas Mikko – Programmer
  • Linus Eriksson – Programmer