More games to San Francisco!

The 2018 Game Developer’s Conference will once again feature the alt.ctrl.GDC exhibition – an area at the GDC dedicated to games that use alternative control schemes and interactions. Applications are sent in from developers around the world, and twenty games are selected for the exhibition. Our students snagged three of those nominations for 2018, and last year we earned two spots. 🙂

Gamasutra has the complete lineup of games from all around the world, and have also begun interviewing each team.

If you are at the GDC in March, make sure you swing by, speak with our talents and try out their crazy contraptions:

Pump the Frog (7 Holy Frogges)

Pump the Frog at the Swedish Game Awards
Pump the Frog at the Swedish Game Awards

Pump the Frog is a 2d-puzzle-platformer where you control the Frog and your environment, roll, slip and squeeze around the levels, devouring any fly in your path!
Alt.Ctrl.GDC Showcase: Pump the Frog!

Yo, Bartender! (Kraken)

Yo Bartender! at the Gotland Game Conference 2017
Yo Bartender! at the Gotland Game Conference 2017

Yo, Bartender! puts you in the shoes of a modern day bartender mixing cocktails in a bustling city. Survive the night rush by mixing and serving as fast as you can while making sure you always have the orders right. For more info, read the interview – Alt.Ctrl.GDC Showcase: Yo, Bartender

Grave Call (Totally Not a Game Studio)
Grave Call is a time-based, asymmetrical multiplayer game based on communication between two players, one is buried alive and one is a police dispatcher. A phone holds clues for the coffin’s location, which has to be identified before the phone battery runs out. Check out their interview – Alt.Ctrl.GDC Showcase: Grave Call

Getting ready to be buried in the Grave Call coffin at the Gotland Game Conference 2017
Getting ready to be buried in the Grave Call coffin at the Gotland Game Conference 2017

Emergency dispatch operator, trying to locate the victim.
Emergency dispatch operator, trying to locate the victim.

De skapar spel med betydelse för Gotland

Our local paper covered the output of our course Product Development for Games (15 ECTS). The article is unfortunately entirely in Swedish, but the course sees game design students take on real-world issues from external stake holders. This year we saw them tackle issues like crisis management, Gotland’s water shortage, job market access for people on the autism spectrum, and so on.

You can read the full article online.

The course is a part of our international Bachelor Programme in Game Design and Project Management. You can apply to the program via universityadmissions.se! The international application deadline is 15th of january, while Swedish applicants have until April 15th.

Dataspel som blir mer än underhållning

Så kallade ”seriösa spel” är något som blir allt vanligare. Studenter i speldesign på campus Gotland har tagit fram ett spel som ska ge arbetsgivare bättre förståelse för personer med funktionsnedsättning.

SVT Nyheter 2017-12-15

The course they are talking about is part of our international Bachelor Programme in Game Design and Project Management. Do you want to apply game design to real-world issues? Apply to the program via universityadmissions.se! The international application deadline is 15th of January, while Swedish applicants have until April 15th.

Gotland Game Conference 2017 coverage

Nytt deltagarrekord för spelmässan i Visby

Nytt deltagarrekord för spelmässan i Visby

Spelmässa Gotland Game Conference lockade dubbelt så många besökare till årets mässa. “Vi har över 550 registrerade deltagare i år”, berättar arrangören Ulf Benjaminsson.

https://www.helagotland.se/samhalle/nytt-deltagarrekord-for-spelmassan-i-visby-14067721.aspx

SPELGALA: Gotland med på spelkartan

SPELGALA: Gotland med på spelkartan

Spelbranschen (GA) Spelbranschen växer med raketfart, och arbetsgivarnas största utmaning är att hitta personal. På Swedish Game Awards i Visby får de chansen, då studenter och representanter från spelutvecklingsbranschen möts.

https://www.helagotland.se/samhalle/spelgala-gotland-med-pa-spelkartan-14071942.aspx

SPELMÄSSA: Här kan du bli levande begravd

SPELMÄSSA: Här kan du bli levande begravd

gotland game conference Sista helgen i maj är det dags för årets Gotland Game Conference, det tolfte i ordningen. Temat i år är “M for mature” och omfattar ämnen som sex, våld, sorg och empati inom spelvärlden.

https://www.helagotland.se/samhalle/spelmassa-har-kan-du-bli-levande-begravd-14060127.aspx

copenhagengamecollective.org: Gotland Game’s most wacky custom controllers

Image by Sabine Harrer, from the CopenhagenGameCollective.org
Gotland Game Conference Speech | Christopher Franklin on Patreon

Gotland Game Conference Speech | Christopher Franklin on Patreon

Official Post from Christopher Franklin: This isn’t a new ES episode (I’m working on that now!) but this is what I went away in June all the way out to Sweden to do!  I’m a little awkward – this is my first public speaking gig – but it’s a decent remix of the video I did on violence a few years back, re-framed as a piece on computational p

https://www.patreon.com/posts/gotland-game-13850122

Headed to Gotland Game Conference with talk on “Interrogating Empathy” / Our Glass Lake

Headed to Gotland Game Conference with talk on “Interrogating Empathy” / Our Glass Lake

I first spoke at the Gotland games program (now “Uppsala University campus Gotland”) back in 2010 and then again in 2011. The faculty and students are all warm, thoughtful, and talented folks and I’m really looking forward to spending some time in Visby again this year.

Headed to Gotland Game Conference with talk on “Interrogating Empathy”