Set in modern day Sweden, you and your crew are the nations front-line defense and a primary firepower on land. You are assigned to defend against the invading forces and capture and hold the strategically important objectives in the most of Sweden’s iconic landscape as well as ensuring the safety of all civilians and military personnel.
Team:
Taninwat Kaewpankan – producer
Oliver RÃ¥gmo – Product owner and artist
Elian Morgana – Environment art
Simon Zeidan Mellqvist – Programmer
Daniel Lagnebratt – QA
Posted on - Comments Off on Department newsletter #6 CategoriesNewsletter
Contact your Programme Coordinator or a Student Representative from the list, to influence your education.
Application to become a Buddy opens today, closes on April 20. Details are found in the email from gamedesign at speldesign.uu.se sent late on April 15.
A jam to show off the student games that were supposed to show at the (cancelled) Gotland Game Conference!
We sadly had to cancel the Gotland Game Conference 2020 due to the Corona outbreak. Even without a show floor, however, our students are all still producing A TON of new games this semester which need to be play tested, scrutinized and celebrated!Â
We expect to have more than 40 games available for anyone to play, for free, from the comfort of their own homes. Everyone is welcome to join in and vote on the games they play!
Game Submissions will be open between May 1st (12:00) – June 1st (12:00) (local time).
Public play testing and voting will happen on June 1st – June 4th. (12:00, Swedish time).
As with the regular GGC, student participation is entirely voluntary and is not a part of your course work. You are not graded for your performance in the event.