Vertigo

Vertigo is an adrenaline pumping platform racing game for up to 4 players. The game is about getting yourself from start to finish as fast as possible, and the trick is to chain powerups. Powerups make you go faster and faster, and you want to grab a new powerup before the effect of the previous one fades.

Vertigo won the “Pwnage Award” (best at show, all categories) at Gotland Game Awards 2008. And the team went on to create their own company called Run Jump Duck Entertainment. It was nominated for “Game of the Year” and “Best XNA game” in the 2009 Swedish Game Awards, and for “Best New Nordic Talent” at the Nordic Game Conference in 2009.

The game was released on Xbox LIVE Community Games in the summer of 2009.

Team:
Producer: Max Tiilikainen
Lead Programmer: Daniel Martis
Graphics, Animation: Povel Gulin
Programmer: Olof Ahlberg
Website: http://www.vertigogame.com/

Introduction to game development (2008)

Introduction to game development is a course in production methodology taken by all GAME-students in their first semester. That’s 85 freshly green artists and programmers, all producing a game within a few weeks. Since 2006 we’re utilizing SCRUM and using Torque Game Builder for quick production, and fence students into the space shooter genre to avoid spending too much time on R&D. Despite these severe limitation (or perhaps, thanks to?) the students consistently manage to surprise us with their creative exploration of the problem space.

DrinkS

DrinkS is a bartender simulator for the Nintendo DS. Mix, shake and stir your way through the city nightlife – as you work your way from decrepit biker bars to ever fancier pubs and classy nightclubs.

DrinkS being played at the Gotland Game Awards 2007
DrinkS being played at the Gotland Game Awards 2007

Awards: DrinkS won “People’s Choice” at Future Play 2007 in Toronto.

DrinkS won "People Choice" at <a href="https://en.wikipedia.org/wiki/FuturePlay">Future Play</a> 2007 in Toronto.
DrinkS won “People Choice” at Future Play 2007 in Toronto.

Team:
Game Design: Marcus Ingvarsson
Programmers: Håkan Mattsson, Andreas Svensson, Jonas Rogert
Graphics: Jonatan Österberg, Povel Gulin, Monica Kreitz, Erik Ökvist
Sound: Johan Skoglund
Website: http://www.drinks-ds.com/

Fairytale

Fairytale is the game that combines a classic storybook mood and adventure game feeling with a new and fresh perspective on interactive products for children. Both young boys and girls today are used to computers and computer games and have much more adept communicative skills than most developers of children’s games seem to believe. Also, we think that a lot of games aimed at children, girls in particular, have a tendency to underestimate their target group.

Fairytale was awarded the Almedalen Library Award and the Jade Project Award at Gotland Game Awards 2008, and they won the Pwnage Award at Gotland Game Awards 2007.

Team:
Producer: Annika Fogelgren
Designer/Programmer: Jens Hedenskog
Programmer: Björn Bergstrand
Lead Artist: Albertina Sparrhult
Pencil Artist: Pernilla Sparrhult
Graphics: Marie Viberg, Johansson
Writer: Arvid Jansson
Website: http://www.fairy-tale.se/