Yomi’s Bubble Adventure

It is a puzzle game based on soap bubbles. Yomi is a character who has a bubble device, which they use to blow magical soap bubbles, which are used to help Yomi find their way through the world to help the different creatures that live there.

Yomi Concept Art

Team

  • Jens “Tiny” Berglind – Producer, Programmer and Level Designer
  • Olof Wallentin – Lead Programmer
  • Anders Ekdahl – Programmer
  • Herman “Hedning” Rödström – Programmer
  • Pontus “Lillis” Fredriksson – Lead Designer, 3D Animator, 3D Artist, Level Designer and Audio Designer
  • Hannes “Huntas” Freiman – Lead Artist and Level Designer
  • Johanna Brate Sjögren – Artist
  • Alexandra Aasen – Artist
  • Daniel Råström – 3D Artist
  • Robin Powell – Lead Animator and 3D Artist

Mastodon Metal Mayhem

Take control over a prehistoric monster, and destroy everything in your path with the help of your primal strength and toughness. In Mastodon Metal Mayhem, your goal is to wreck as much havoc as you can within the time limit. To give you that extra destructive power, pick up Gatling-guns, freeze rays and missiles. Get the highest scores, show who is the best at destruction. Refine your destruction in single player, or destroy the city with a friend in Multiplayer. Show them who’s the best at Mayhem. Wreck havoc!

The Game will challenge the players coordination-ability, giving the player challenges as avoiding obstacles in the course, either as redirecting the course, or shooting them down, depending on the obstacle.

The player will be able to collect schematics during the game, which will enable the player to make special upgrades to the mammoth. By collecting these, the player will have the ability to unlock hidden areas in the levels, which the player wouldn’t be able to access without said upgrades.

Team:

  • Rikard Dahlberg – Lead Game Designer / Artist
  • Gustaf Nerström – Lead Game Designer / Sound
  • Niclas Jorvid – Artist / Web
  • Christoffer Solgevik – Artist
  • Erik Rosenborg – Artist
  • Rickard Hagström –  Artist
  • Daniel Andersson – Producer / Programmer
  • Emund Sandelin – Lead Programmer
  • Elias Lundgren Kuosmonen – Programmer
  • Josefine Fahlström – Programmer

Portentous

Is a first person 4-player co-op game. In which each player has been given a unique objective to complete within a time limit. Once this time limit is met, the players have lost. To make it extra difficult, each objective requires two people to successfully complete it so you need to go with someone that you trust. However, trust is hard to come by in Portentous because one randomly chosen player has been infected by a mysterious organism. This player is no longer acting with the best of his friends in mind, but has also been given an objective to either kill or secretly infect the other players, in effect turning them to his side. With this in mind, non-infected player will know that they cannot trust anyone, but they still have to trust someone in order to finish the objectives or kill the infected.

  • Elias Abjörner – Producer and artist.
  • Martin Persson -Programmer.
  • Andreas Vannfält – Lead Programmer.
  • Johan Swebilius – Programmer
  • Timmy Mårtensson – Lead Artist.
  • Fredrik Borgman – Lead Design, Artist
  • Peder Beijnhoff Bergström – Artist
  • Viktor Mattson – Artist
  • Olof Berg – Artist

Globe:al Racing

A fast paced multiplayer racing game with features such as  speedboosts, checkpoints and level editor!

Team:

  • Johan “The Genious” Grahn
  • Oskar “The Mantis” Lindholm
  • Karl “Sjöbusen” Jungell
  • Viktor “Xstuz” Berg Flodström