The department of Game Design at Uppsala University, campus Gotland
Category: Arcade games
Arcades and theme park games. The arcades are the first big game project, and thus games in this category are primarily built and developed by first year students. We recommend you use the tag cloud to the right to filter the student work.
A classic arcade beat ’em up, in a world where evolution went topsy-turvy and dinosaurs evolved to build a civilization before man. Play as one of the dinosaur trio as they quest to take back their motorcycles from the thieving apes. Designed for co-operative gameplay, it’s best enjoyed with two friends in order to find and utilize all the combo attacks you can find. Programmed in C# and XNA Studio.
Karl Ljungberg – Producer
Filip Svensson – Lead Artist
Bjarne Lundqwist – Lead Programmer
Felicia Boman – Art Director
Rabi Afram – Senior Programmer
Hanna Ekström – Character Designer
Transform into a vicious tower of doom and exterminate any threats in this fast paced cooperative arcade-action-game. Kill as many enemies as possible before you advance to the next level by rolling over them or shooting them! Use all your dexterity to outmaneuver your friends so you get the highest score or work together to get through all the levels.
Roboturusama lets the player control their robots with a trackball and only one button which makes the controls very intuitive. It doesn’t take a lot of micro or ultrafast fingers to master Roboturusama but you better be ready to spin that trackball like a person who likes to spin a trackball very much!
Platform: Windows, Linux, Mac Codebase: SFML C++ Tools: Sprite Sheeter (homemade), 3dsMax, Maya, Photoshop, After Effects
Team: Producer: Dan Kalllin Programming: Mikael Hedenström & Axel Wettervik Lead Design: Thomas Hertz Orre Artists: Thomas Hertz Orre, Felix Rönnholm, Marcus Särefjord
Paper Express is a 2D side-scrolling arcade game that focuses on cooperation between 2 players.
Run through beautiful environments and deliver newspapers to mailboxes while trying to get past obstacles by jumping over or sliding under. Work together with a friend in order to reach all mailboxes – but be careful. If you hit each other with your papers, you will faceplant!
The game was built in XNA and the graphics made in Photoshop.
Daniel Gustafsson – Producer & Sound artist
Marcus Bildtgård – Lead Designer & 2D artist
Joel Sjömark – Lead Artist
Alexander Hinas – Lead Programmer
Emma Dickmark – 2D artist
Sage is a non traditional two player arcade fighting game. You play an ancient elemental, using your powers to attack or counter your opponents projectiles in an epic battle taking place in a world unknown to us. Experience the beautiful setting and see it change through different seasons as your battle lasts for eternity.
Viktor Andersson – Lead Design
Daniel Hagström – Lead Programmer
Stina Rahm – Lead Art
Elias Stolt – Programmer
Niklas Blidfors – Programmer
Love Gunnarsson – Grafics
Maria Norkvist – Producer
Rosanna Gunnarson – Music (external)