CoBots


EDIT 2013-10: CoBots was released on Desura. See the launch trailer at the end of this post!

CoBots is a 2.5D two player co-op game about two robots linked together by a force-field. They are aboard a huge spaceship, tasked with restoring power to inactive sections. Advance through the game by solving puzzles together, all while avoiding accidentally killing each other. 

CoBots was awarded the Best First Year Project and Pwnage Award at Gotland Game Conference 2013.
CoBots was awarded the Best First Year Project and Pwnage Award at Gotland Game Conference 2013.

CoBots

Team:

  • Mathias Andersson – Producer/Programmer
  • Mikael Karlsson – Artist/Designer
  • Viva Ivarsson – Artist/Sound Technician
  • Petra Medin – Artist
  • Björn Lindell – Designer/Programmer
  • Kenth Ljung – Programmer

The game is developed using Unity3D. Prior to project start, no team member had any experience developing in 3D.

glaaaaaaaasss (photo: Petra Medin)

www.cobotsgame.com

Lunar Love

Lunar Love is a tablet based game featuring the love between a moon and her planet. The moon is lost, somewhere in space – and it is up to the player to help her get back home. By activating gravity fields around hearts, and using the constant gravitational forces of other planets, the player can lead the moon to her goal and complete various puzzle levels.

Lunar Love is essentially a puzzle game, where the puzzles are solved with quick thinking using gravitational forces. The player activates the gravity fields around static hearts in the levels in order to lead the moon to her goal. However, there are one or two obstacles in her way that needs to be dodged grazefully.

Lunar Love on the Gotland Game Conference 2013 show floor
Lunar Love on the Gotland Game Conference 2013 show floor
Lunar Love at Game On 2.0, at the Swedish National Museum of Science and Technology
Lunar Love was awarded the Almedalen Library Award at the Gotland Game Conference 2013.
Lunar Love was awarded the Almedalen Library Award at the Gotland Game Conference 2013.
Lunar Love was awarded the Almedalen Library Award at the Gotland Game Conference 2013.
Lunar Love was awarded the Almedalen Library Award at the Gotland Game Conference 2013.

Team:

  • Daniel Gustafsson – Lead Designer/Project Manager
  • Andreas Bergqvist – Visual Artisan
  • Axel Wettervik – Programmer
  • Daniel Djuric – Sound Designer/Music Composer
  • Mikael Åström – Programmer

Yomi’s Bubble Adventure

It is a puzzle game based on soap bubbles. Yomi is a character who has a bubble device, which they use to blow magical soap bubbles, which are used to help Yomi find their way through the world to help the different creatures that live there.

Yomi Concept Art

Team

  • Jens “Tiny” Berglind – Producer, Programmer and Level Designer
  • Olof Wallentin – Lead Programmer
  • Anders Ekdahl – Programmer
  • Herman “Hedning” Rödström – Programmer
  • Pontus “Lillis” Fredriksson – Lead Designer, 3D Animator, 3D Artist, Level Designer and Audio Designer
  • Hannes “Huntas” Freiman – Lead Artist and Level Designer
  • Johanna Brate Sjögren – Artist
  • Alexandra Aasen – Artist
  • Daniel Råström – 3D Artist
  • Robin Powell – Lead Animator and 3D Artist

King of the Thrill

King of the Thrill is a 2D top down isometric local multiplayer brawler where you use your smartphone as input device. Instantly join and begin defeating opponents by accumulating countless power ups and achieving unstoppable combinations of abilities to claim your title as King of the Thrill! Bring your smart phone to join the game. No application or WiFi login needed, just scan a QR code and begin the fight!

Fight your way to power by finding power ups that enhance your basic stats and abilities that you can switch around to suit your play style. Build your momentum and become unstoppable! Win the match by hoisting your flag in the middle of the arena and defend your claim from other players to become the King of the Thrill!

King of the Thrill won Best Innovation at the Swedish Game Awards 2013 and exhibited with us at Gamex 2013.

Team

  • Daniel Svensson – Lead designer
  • Frida Svensson – Producer, artist
  • Ylva Ljungqvist – Lead artist
  • Gabriel Wigren – Artist
  • Simon Wulf – Lead programmer
  • Rasmus Björling – Programmer