Take My Shift


Take My Shift is a 3D low poly, colorful two-player game filled with humor. The game is grandparents-proof and rewards communication and cooperation between the players.

It’s Monday morning, as you and your coworker walk into work, you both quickly realize you are alone and you realize that everyone else is sick. It’s up to you and your friend to manage an entire supermarket by yourselves and reach the daily sales goal. I mean… what could possibly go wrong?

Take My Shift on the Gotland Game Conference 2018 show floor

Team:
Edward Leiman – Producer, Project Manager
Chiara Lorusso – Graphic Artist
Filip Swärdh – Product Owner, Programmer
Daniel Granqvist – Designer, Sound
Håkan Johannsson – Programmer
Fabian Lindin – Graphic Artist
facebook.com/takemyshiftgame/

Tools used: Unity 3D, Maya, Adobe Photoshop, Adobe Illustrator

Take My Shift won Best Presentation at the Gotland Game Conference 2018.
Take My Shift won <strong><a href="https://game.speldesign.uu.se/game-awards/">Best Presentation</a></a> the <a href="http://gotlandgameconference.com/2018/">Gotland Game Conference 2018</a>.

Take My Shift won <strong><a href="https://game.speldesign.uu.se/game-awards/">Best Presentation</a></a> the <a href="http://gotlandgameconference.com/2018/">Gotland Game Conference 2018</a>.

Walk with me


Walk With Me is a 2D, single player game, with emphasis on the narrative. The player controls a marionette doll that’s trying to help their friend who’s dealing with mental illness. The two dolls are faced with scenarios representing the companion’s issues. Together you travel through your friends journey of recovery.

Walk With Me on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Walk With Me on the Gotland Game Conference 2018 show floor.
Walk With Me on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Walk With Me on the Gotland Game Conference 2018 show floor.

Team:
Lina Femling – Scrum Master (Project Manager),
Moa Bruus – Artist,
Christopher Haibel – Artist,
Max Kassander – Designer,
Maya Sidén – Designer,
Tony Rundström – Programmer.
walkwithmegame.wordpress.com/

Walk With Me is built in Unity. Other programs used are Visual Studio 2017, Photoshop and FL Studio.

Agraria

Agraria is a grid-based action puzzle game where the player in the role of Harvey, has to catch the mischievous frogs in his farmlands, who’ve stolen his belongings.Plant crops to sprout level-altering vegetation that helps you avoid beasts, create passages and trap the thieving frogs!

Agraria on the Gotland Game Conference 2018 show floor

Team:
Antonio Ackalin – Product Owner & Programmer
Arnaud Mimoun -Scrum Master & Project Manager
Alexander Granell – Programmer
Alexander Linde – Artist
Florent Schmidt – Artist
Software such as Unity 2017.4.1, FL Studio 11/12, Audacity and Photoshop CC 2018 were used during production.

The Swedish Game Industry Career Fair

We were in Stockholm two days ago, braving the miserable rain together with roughly 330 other people, for the Swedish Game Industry Career Fair. As is our custom we put students and their games front and center – letting them speak for our educations.

2nd year student Marcel, answering questions while people try his game DynaMine.

The event only lasted four hours, but they were packed! It was particularly interesting meeting so many prospective students coming from less traditional backgrounds – eg. applying to university for a career change or to establish their career in Sweden. We’re really hoping to see you on the island this autumn or next!

In our booth we also gave away free tickets to Visby and the Gotland Game Conference, in a lottery for those who spoke with us. We look forward to welcoming the three winners (and their plus ones) to Visby in June 5-6th!

  • Marcus Wingård
  • Julia Noblía
  • Deirdre Tobin

The conference is a unique opportunity to meet our students, faculty, alumni and industry representatives, to get a sense of what our educations can offer. We recommend anyone considering our programs to get a ticket and attend. There’s even a Pay What You Want option so you can attend entirely free of charge.

Speaking of “considering our programs”: anyone who applies to a bachelors program on Campus Gotland as their first-hand choice will also be offered Campus Camp (19-20 May). It’s a free 2 day tour of our campus and island, and a great way to meet some of your future classmates and faculty too. All you need to do is put Uppsala University in your top slot for your applications. Notice will be sent out once the application process closes (ergo: after April 16th).

So once again: thanks everybody for coming out despite the rain yesterday, and we hope to see many of you again at the Gotland Game Conference and/or the Campus Camp!