Eyes Align

A 2D narrative adventure game featuring a murder mystery aboard a shady space station filled to the brim with enigmatic characters.
The player, a human, is by coincidence thrown into a mystery aboard the space station they live in and as the plot thickens, what looks like a murder at first glance turns out to be only a glimpse into the conspiracies that lurk at the very heart of the station.

Eyes Align at the Gotland Game Conference 2017

The game is developed for the PC using Twine 2.0 and Unreal Engine 4.

Awards: Eyes Align won Best Execution in Narrative at the Swedish Game Awards 2017.

Team:

  • Erik Nord – Producer, Lead Designer, Script Writer
  • Adrian Lavrell – Lead Programming, Sound Engineer
  • Anders Mauritz Karlsson – Lead Art
  • Bea Franov – 2D Art
  • twitter.com/aRareCaseOf

Penny’s Farm

Penny’s farm is a cooperative farm game where players try to keep the farm profitable for Penny. But times are hard; critters want to eat your crops, chicken keeps running away and the Penny needs her money or she will fire you!

Penny's Farm at the Gotland Game Conference 2017
Penny’s Farm at the Gotland Game Conference 2017
Penny's Farm at the Swedish Game Awards 2017
Penny’s Farm at the Swedish Game Awards 2017

Awards: Penny’s Farm won Best 3rd Year Project and Students’ Choice at the Gotland Game Conference 2017. The team also won Gamers Choice! at the Swedish Game Awards 2017.

Team:

  • Anders Jonsson -Code
  • Nisse Lindblom -Art
  • Nayomi Arvell -Art
  • Marwan Al-Salman -Code

Tools: Unity, Blender, 3Ds Max, Photoshop.

https://pennysfarmgame.com/

https://twitter.com/pennysfarmgame

Get Meckt

Post apocalyptic world with scrap mechs battling for social status. The game was built using Unity 3D, Photoshop, 3D Studio Max, and Substance Painter.

Get Meckt on the Gotland Game Conference 2017 showfloor
Get Meckt on the Gotland Game Conference 2017 showfloor
Get Meckt on the Gotland Game Conference 2017 showfloor

Team:

  • Arnaud Mimoun- Project manager
  • Nickolai Valkov – Lead Programmer
  • Alex Östermark – Lead Artist
  • Petter Larsson – Lead Sound
  • August Ek – Game Designer
  • Christopher Fisher – Lead Technical

Somnium

Somnium is a 3D, third person puzzle game. In Somnium you play as a seven year old girl named Olivia who ventures inside her own nightmares where she conquers her fears with the help of her cat plushie named Leon. Leon helps her calm down and see the nightmare as something good for a while to help her continue her dream and make it better.

Awards: Somnium was awarded Best 2nd Year Project at the Gotland Game Conference 2017.

Team:

  • Madeleine Fjäll – Producer, Artist
  • Filip Zachrisson Hansen – Lead Designer, Artist
  • Marcus Quarfordt – Lead Art
  • Marcus Forslin – Lead Programmer
  • Anton Olin – Programmer
  • Anton Nordling – Lead Animator, Artist
  • www.facebook.com/somniumthegame