Two weeks and an endless array of boardgames to play through. Life is rough. 🙂
All photos are Ulf Benjaminsson, Creative Commons Attribution 3.0
The department of Game Design at Uppsala University, campus Gotland
Two weeks and an endless array of boardgames to play through. Life is rough. 🙂
All photos are Ulf Benjaminsson, Creative Commons Attribution 3.0
During the university orientation week – or nollningen in Swedish – all students gather for fun and play. GAME in our own special way of course. 🙂 Here’s a mix of photos from the week.
All photos are Ulf Benjaminsson, Creative Commons Attribution 3.0
GAME-only evening during the HGO initiation week. Pizza, pizzazz and GAMEr-people. 🙂
All photos are Ulf Benjaminsson, Creative Commons Attribution 3.0
Sumo was originally created as an school assignment in the theme ”modernistic game”. Sumo is a modernistic fighting game based on finger wrestling. The first version of Sumo was made with the program Gamemaker and simple graphic. The game received good reviews at school and Yokaj Studio decided to compete in Swedish Game Awards with Sumo. Two weeks before the competitions deadline, they started rebuilding the game in Java. Even though all the members of the studio are artists they succeded making a functional game. The reward came when Sumo won the ”Best game concept” cathegory in Swedish Game Awards 2006.